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1
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The present research aimed to demonstrate the effectiveness of the game work method in the development of the concept of classification in infants of 5 years of the institution educational divine child Jesus, Los Olivos - 2016. The investigation was of type applied and adopts a design experimental with subtype quasi experimental of cutting longitudinal. The population was made up of 50 students from 5 years, sample was non-probability census, divided into two groups, one control and other experimental constituted both in number of 25 students. Likewise is considered the validity of content by the criterion of judgment of experts and for the reliability, the test Test-Retest. The instrument allowing to collect data was the Likert-type scale. The Wilcoxon signed ranks test was applied to the inferential analysis. As conclusion general, is showed that the method game work was effective, sin...
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The aim of this article is to make a theoretical review on resilience, play and creativity: their definitions, the main theories, their impact and evolution in the stages of life. The purpose of this bibliographic review is to know in detail of each variable, as well as to establish the relationship between them.
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The aim of this article is to make a theoretical review on resilience, play and creativity: their definitions, the main theories, their impact and evolution in the stages of life. The purpose of this bibliographic review is to know in detail of each variable, as well as to establish the relationship between them.
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Emotions and education are closely related, since adequate emotional management is required to face academic challenges favorably. Socio-emotional skills are personal resources for effectively managing personal and social change and coping with difficult emotions. The objective was to determine the influence of role-playing as a methodological strategy in the development of socio-emotional skills in university students.The study had a quantitative approach, applied type, with an experimental, quasi-experimental design. The sample consisted of 252 students from the Faculty of Health of a fifth-cycle private university. Information collection was carried out through the revised version of the social skills scale composed of six dimensions. The results showed that the role-playing program develops socioemotional skills due to U-Mann-Whitney =.000 and z= -13.725. It is concluded that the rol...
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The main objective ofthis research was to determine how influential a workshop based on the free play time methodology in the sectors to develop social interaction skills is in three-year-old children. The sample used was of 20 children, both boys and girls. A social interaction skills questionnaire by Inés Monjas Casares was applied to the sample. Then the workshop based on the free play time methodology in the sectors to develop social interaction skills was applied to the children from the experimental group. The data obtained was processed and analyzed using Excel. The results obtained show that the social interaction skills level was low before applying the workshop according to the measurement obtained in the pretest for both groups. Statistically there were not signi:ficant differences in them according to the t hypothesis by Student. Then a workshop of 20 activities based on the...
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The research work that is presented was developed with the objective of verifying the influence of playful strategies on the development of fine motor skills in children from an initial educational institution. It is an investigation carried out from the quantitative approach, of an experimental type and specified in a pre-experimental design. Likewise, for data collection, the observation sheet was used as an instrument, which was applied to a sample of 20 children of 5 years of age of the initial education level. The statistician used for the corresponding hypothesis test was Wilcoxon as it is ordinal scale data. The results obtained as a result of the research carried out allow us to conclude that playful strategies significantly influence the development of fine motor skills in 5-year-old children of the initial education level, a result that is corroborated with the level of signifi...
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El inglés es el idioma internacional más usado e importante en el mundo globalizado. El dominio del idioma inglés un requisito obligatorio para quien desee comunicarse y estar a la vanguardia con la tecnología y el desarrollo mundial y es por esta razón que las personas se ven cada vez más en la necesidad de aprenderlo. Quienes dominan este idioma tienen muchas más posibilidades de alcanzar un desarrollo personal y profesional superior en comparación a quienes no lo dominan. A través de nuestros años de experiencia como profesoras de inglés, hemos evidenciado un escaso desarrollo de la habilidad de comunicación oral en los personas que estudian el idioma, quienes concluyen los diferentes niveles de los programas que se ofrecen sin alcazar el mismo nivel en la práctica oral como el que logran en las habilidades de gramática y vocabulario que les ayuda a desarrollar un buen n...
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The present investigation had as its main objective to determine the influence of the "Chemistry" in the development of the capabilities of the area of Science, Technology and Environment of third-grade students of secondary education of the Educational Institution "Republic of Canada" Miraflores-2011. With the purpose of determining such influence was developed and implemented the pilot program entitled "Chemistry". The experimental group, it was made to the treatment, applying learning sessions with content" that were based on four fundamental principles; the principle of activity and freedom, the principle of socialization, the principle and the principle of realism, while the control group de- veloped the learning process using the traditional approach. The descriptive statistical analysis indi- cates that the averages that correspond to the post-test in the experimental group were h...
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Role Play in English allows these communication skills to be developed because it stimulates conversation, but also reading and listening comprehension. In addition to this, it offers the following advantages: Increases creativity. Role Play in English allows students to express themselves spontaneously and use their imagination to contextualize ideas and behaviors. • It's fun. With this technique, students can communicate with their peers in a relaxed and playful atmosphere, and this enjoyment leads to better learning. • Improves self-esteem. Many students are afraid to express themselves in English for fear of being wrong. With Role Play shyness is lost thanks to the relaxed atmosphere of the activity. An example of how efficient Role Play in English can be by putting menu conversations into practice in a restaurant. In this, students learn English through theatre, interpretin...
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   For human development, the role of human interactions and those involving the nature and objects from family, social, and school contexts is vital. This study offers a reflection on the relevance of significant interactions between adults and children, in particular, in a way that cognitive and socioemotional learning has an impact on children’s development. The author carries out a review after 20 years of the great topic of the adult’s inner child and the resilient capabilities of children and adults forged and consolidated in positive interactions. Two decades later, we must add the intervention of digital technology, which offers certain positive aspects for everyday learning, but can also considerably limit interaction and face-to-face communication, creative potential, and activities of social communication restricted to passive curiosity and exploration. In 1998, ...
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   For human development, the role of human interactions and those involving the nature and objects from family, social, and school contexts is vital. This study offers a reflection on the relevance of significant interactions between adults and children, in particular, in a way that cognitive and socioemotional learning has an impact on children’s development. The author carries out a review after 20 years of the great topic of the adult’s inner child and the resilient capabilities of children and adults forged and consolidated in positive interactions. Two decades later, we must add the intervention of digital technology, which offers certain positive aspects for everyday learning, but can also considerably limit interaction and face-to-face communication, creative potential, and activities of social communication restricted to passive curiosity and exploration. In 1998, ...
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In the last twenty years we have seen a flourishing of Andean linguistic studies, characterized, as Cerrón-Palomino [1985: 509] says, by "unusual developments, completely revolutionizing the knowledge in force until then...". Despite so many advances, however, very few philological studies have been based on ethnohistorical sources and/or modern ethnology, a fact lamented by Espinoza Soriano [1982], who highlights the richness of such sources, giving a brief review of Andean ideas and concepts extracted from them.
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The investigation consisted of determining the type of relationship that exists between the didactic method of the role games and the academic performance of the students of the specialty of journalism of the EAP of Social Communication at the UNMSM in the period 2017-II. The type of research is descriptive causal correlational. The design is non-experimental descriptive correlational causal, quantitative and cross-sectional. The conclusion is that there is a direct and significant relationship of r = 0.633 between role plays and students’ academic performance. The findings recommend that more pedagogical training be given to the professors of the Journalism specialty of the EAP of Social Communication at the UNMSM to systematize and evaluate the application of role-playing games in order to favorably affect the academic performance of the students and in their development as future jo...
14
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The investigation consisted of determining the type of relationship that exists between the didactic method of the role games and the academic performance of the students of the specialty of journalism of the EAP of Social Communication at the UNMSM in the period 2017-II. The type of research is descriptive causal correlational. The design is non-experimental descriptive correlational causal, quantitative and cross-sectional. The conclusion is that there is a direct and significant relationship of r = 0.633 between role plays and students’ academic performance. The findings recommend that more pedagogical training be given to the professors of the Journalism specialty of the EAP of Social Communication at the UNMSM to systematize and evaluate the application of role-playing games in order to favorably affect the academic performance of the students and in their development as future jo...
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Sonification is a technique for representing data using sound, which has been used in various disciplines, including journalism, more intensively in the last 40 years. Its use with journalistic content is closely linked to practices in other fields, such as the representation of large scientific volumes of data, as well as the interpretation of data sets through sounds for visually impaired people. This article aims to provide a theoretical approach to sonification, an overview of its evolution and the challenges of its use in the context of news reporting. It includes a general introduction to sonification, its main elements and techniques, as well as a bibliographical analysis of both academic and professional literature. As a result, an overview of work based on sonifications is presented: firstly, applied to scientific productions and to people with visual impairment. Based on the ab...
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The importance of play as a learning tool must be considered in the educational and learning process of the student-patients who are hospitalized in health centers. Hospital Teaching is not widely used in our country, nor do we have Hospital Teaching Programs established by the Government. However, there are Agencies of Non-Governmental Organizations engaged in providing education and recreation for children and adolescents suffering from illness and who are hospitalized. For this reason, Hospital Teaching Programs provide education and use play as a learning and recreational tool to enhance the development of social and soft skills.
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The present research work called: Free play in sectors to promote Autonomy - children of four years - Private Educational Institution “Santa Ana School” - Chiclayo – 2018, is theoretically based on the development process of Autonomy based on Piaget's theory, which considers that children acquire values through their socialization thus developing their autonomy and the theory of Maria Montessori who sustains that the child so that he can learn in a more dynamic and essential way for his age needs the game, stimuli and strategies that lead him to new learnings. The research method used in the present study is pre-experimental, and as a type of research it is applied, the free play workshop in sectors: "I can do it" was used to obtain results and give a precise conclusion to the problem. The population and sample consists of 12 boys and girls of 4 years. A list of Pedagogical Achieve...
18
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The present research work called: Free play in sectors to promote Autonomy - children of four years - PrivateEducational Institution “Santa Ana School” - Chiclayo – 2018, is theoretically based on the development process ofAutonomy based on Piaget's theory, which considers that children acquire values through their socialization thusdeveloping their autonomy and the theory of Maria Montessori who sustains that the child so that he can learn in amore dynamic and essential way for his age needs the game, stimuli and strategies that lead him to new learnings. The research method used in the present study is pre-experimental, and as a type of research it is applied, the free playworkshop in sectors: "I can do it" was used to obtain results and give a precise conclusion to the problem. Thepopulation and sample consists of 12 boys and girls of 4 years. A list of Pedagogical Achievement C...
19
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The objective of this research is to reassess the mathematical knowledge that is evidenced in Awajún ceramics and link them as a playful strategy for teaching canal hydraulics to civil engineering students of the "Fabiola Salazar Leguía" National Intercultural University of Bagua. The methodology used consisted of conducting observational and descriptive studies. The relevance of the approach lies in describing the ancestral practices and customs of a given community in relation to its cultural context. The research was developed in three stages: i) Documentary review, as well as graphic and virtual sources of information on Awajún ceramics. ii) Samples of Awajún ceramics were collected and interviews were conducted with Awajún women. iii) Profiles of hydraulic channels were elaborated whose reference are the geometric figures that appear in the Awajún ceramics molded in pieces of ...
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This research aimed to develop a model of playful strategies for the development of critical and creative thinking in 5-year-old children from the Educational Institution No. 284 of Bagua Grande, Amazonas region, Peru. The research was purposeful because the playful strategies model was formulated to develop these two thoughts. The data was collected through a test applied to 25 5-year-old children in the classroom and an interview guide for the teacher in charge of the school. As a result, it was found that more than 80% of the population presented a low level of critical and creative thinking in all its dimensions and that teachers do not use adequate strategies to promote these thoughts during the teaching-learning process. Therefore, it was concluded that playful strategies are valuable tools to develop critical and creative thinking in 5-year-old preschool children.