Mobile Application with Augmented Reality to Improve Learning in Science and Technology

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Education has taken a big turn due to the current health situation, and as a result the use of technology has become a great ally of education, achieving important benefits. Augmented reality is being used by teachers and students especially in distance and/or face-to-face learning through didactic...

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Detalles Bibliográficos
Autores: Gamboa-Ramos, Miriam, Gómez-Noa, Ricardo, Iparraguirre-Villanueva, Orlando, Cabanillas-Carbonell, Michael, Herrera Salazar, José Luis
Formato: artículo
Fecha de Publicación:2021
Institución:Universidad Autónoma del Perú
Repositorio:AUTONOMA-Institucional
Lenguaje:inglés
OAI Identifier:oai:repositorio.autonoma.edu.pe:20.500.13067/1589
Enlace del recurso:https://hdl.handle.net/20.500.13067/1589
http://dx.doi.org/10.14569/IJACSA.2021.0121055
Nivel de acceso:acceso abierto
Materia:Augmented reality
Learning
Mobile application
Mobile D methodology
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spelling Gamboa-Ramos, MiriamGómez-Noa, RicardoIparraguirre-Villanueva, OrlandoCabanillas-Carbonell, MichaelHerrera Salazar, José Luis2022-01-25T23:02:47Z2022-01-25T23:02:47Z20212158107Xhttps://hdl.handle.net/20.500.13067/1589International Journal of Advanced Computer Science and Applicationshttp://dx.doi.org/10.14569/IJACSA.2021.0121055Education has taken a big turn due to the current health situation, and as a result the use of technology has become a great ally of education, achieving important benefits. Augmented reality is being used by teachers and students especially in distance and/or face-to-face learning through didactic learning, self-instruction and the promotion of research. This article shows the development and influence of a mobile application with augmented reality that serves as a reinforcement for the learning of Science and Technology in students of sixth grade of Primary and first year of Secondary School. The Mobile D methodology is used during the development process of the application, the research design is Pre-Experimental since the Pre-Test and Post-Test tests are performed to a single group of students being the total of 30, obtaining as final result the increase in the level of interest of the students to 100%, in the level of understanding there was an improvement of 50% and the level of satisfaction is maintained in a range of 40% satisfaction and very satisfied of 60%, which implies that the application helps them to improve their learning.application/pdfengScience and Information OrganizationPEinfo:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by-nc-nd/4.0/AUTONOMA1210487492reponame:AUTONOMA-Institucionalinstname:Universidad Autónoma del Perúinstacron:AUTONOMAAugmented realityLearningMobile applicationMobile D methodologyhttps://purl.org/pe-repo/ocde/ford#2.02.04Mobile Application with Augmented Reality to Improve Learning in Science and Technologyinfo:eu-repo/semantics/articlehttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85119685352&doi=10.14569%2fIJACSA.2021.0121055&partnerID=40&md5=0987344adb0250eb920f48f0120c8615TEXTMobile_Application_with_Augmented_Reality.pdf.txtMobile_Application_with_Augmented_Reality.pdf.txtExtracted texttext/plain22090http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/1589/3/Mobile_Application_with_Augmented_Reality.pdf.txt43e811f856bd09a53d7c3ac74adaf0c6MD53THUMBNAILMobile_Application_with_Augmented_Reality.pdf.jpgMobile_Application_with_Augmented_Reality.pdf.jpgGenerated Thumbnailimage/jpeg8161http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/1589/4/Mobile_Application_with_Augmented_Reality.pdf.jpg6cbeb35d84699b527f1a135adad5b6b9MD54ORIGINALMobile_Application_with_Augmented_Reality.pdfMobile_Application_with_Augmented_Reality.pdfArtículoapplication/pdf901596http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/1589/1/Mobile_Application_with_Augmented_Reality.pdf2e79575a7cecdb09edb9e0fba25e3abcMD51LICENSElicense.txtlicense.txttext/plain; charset=utf-885http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/1589/2/license.txt9243398ff393db1861c890baeaeee5f9MD5220.500.13067/1589oai:repositorio.autonoma.edu.pe:20.500.13067/15892022-01-26 03:00:26.679Repositorio de la Universidad Autonoma del Perúrepositorio@autonoma.pe
dc.title.es_PE.fl_str_mv Mobile Application with Augmented Reality to Improve Learning in Science and Technology
title Mobile Application with Augmented Reality to Improve Learning in Science and Technology
spellingShingle Mobile Application with Augmented Reality to Improve Learning in Science and Technology
Gamboa-Ramos, Miriam
Augmented reality
Learning
Mobile application
Mobile D methodology
https://purl.org/pe-repo/ocde/ford#2.02.04
title_short Mobile Application with Augmented Reality to Improve Learning in Science and Technology
title_full Mobile Application with Augmented Reality to Improve Learning in Science and Technology
title_fullStr Mobile Application with Augmented Reality to Improve Learning in Science and Technology
title_full_unstemmed Mobile Application with Augmented Reality to Improve Learning in Science and Technology
title_sort Mobile Application with Augmented Reality to Improve Learning in Science and Technology
author Gamboa-Ramos, Miriam
author_facet Gamboa-Ramos, Miriam
Gómez-Noa, Ricardo
Iparraguirre-Villanueva, Orlando
Cabanillas-Carbonell, Michael
Herrera Salazar, José Luis
author_role author
author2 Gómez-Noa, Ricardo
Iparraguirre-Villanueva, Orlando
Cabanillas-Carbonell, Michael
Herrera Salazar, José Luis
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Gamboa-Ramos, Miriam
Gómez-Noa, Ricardo
Iparraguirre-Villanueva, Orlando
Cabanillas-Carbonell, Michael
Herrera Salazar, José Luis
dc.subject.es_PE.fl_str_mv Augmented reality
Learning
Mobile application
Mobile D methodology
topic Augmented reality
Learning
Mobile application
Mobile D methodology
https://purl.org/pe-repo/ocde/ford#2.02.04
dc.subject.ocde.es_PE.fl_str_mv https://purl.org/pe-repo/ocde/ford#2.02.04
description Education has taken a big turn due to the current health situation, and as a result the use of technology has become a great ally of education, achieving important benefits. Augmented reality is being used by teachers and students especially in distance and/or face-to-face learning through didactic learning, self-instruction and the promotion of research. This article shows the development and influence of a mobile application with augmented reality that serves as a reinforcement for the learning of Science and Technology in students of sixth grade of Primary and first year of Secondary School. The Mobile D methodology is used during the development process of the application, the research design is Pre-Experimental since the Pre-Test and Post-Test tests are performed to a single group of students being the total of 30, obtaining as final result the increase in the level of interest of the students to 100%, in the level of understanding there was an improvement of 50% and the level of satisfaction is maintained in a range of 40% satisfaction and very satisfied of 60%, which implies that the application helps them to improve their learning.
publishDate 2021
dc.date.accessioned.none.fl_str_mv 2022-01-25T23:02:47Z
dc.date.available.none.fl_str_mv 2022-01-25T23:02:47Z
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dc.identifier.journal.es_PE.fl_str_mv International Journal of Advanced Computer Science and Applications
dc.identifier.doi.none.fl_str_mv http://dx.doi.org/10.14569/IJACSA.2021.0121055
identifier_str_mv 2158107X
International Journal of Advanced Computer Science and Applications
url https://hdl.handle.net/20.500.13067/1589
http://dx.doi.org/10.14569/IJACSA.2021.0121055
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