1
artículo
Publicado 2020
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Peru is one of the countries with the most rich and varied culture in the world, which can be made known by making use of augmented reality for better understanding and learning at school. This document shows the development of an application following the mobile d methodology, for the creation of 3D models regarding pre-Inca cultures and determines the influence it would have on the learning of students at the primary level. Using the quasi-experimental design, the sample consists of 84 students from the third grade divided into 2 classrooms (control group and experimental group). The results show an increase of 33.07% in grades, 49.51% in satisfaction, 42.85% in motivation and a reduction of 34.05% in evaluation time with respect to the post-test, applied to the experimental group.
2
artículo
Publicado 2021
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Management and control are fundamental processes for an efficient public transport. Processes can be improved through ICT support as this would help to increase productivity and to improve control inside a public transport company so much for the management and control of human resources, as well as the control of the vehicle fleet. This research is a systematic review of scientific literature. It aims to determine the different tools and strategies for control and management in public transport; it systematized 50 scientific articles extracted from the Scopus, Scielo, IEEE Xplore, Redalyc and ScienceDirect databases identifying the most relevant characteristics of ICT as well as the impact on the management and control in public transport.
3
artículo
Publicado 2020
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Lack of iron is the most common nutritional deficiency and the leading cause of anaemia worldwide, according to the WHO. In this work, a mobile application is presented where the doctor, according to the patient's hemoglobin, age, sex and condition, automatically assigns in the application a light or rigorous diet to follow daily until the next control, reflecting in the application's calendar the foods to be consumed by the patient, the patient will indicate his daily consumption and the application will show in a playful way the compliance in his calendar, the application will automatically detect the calories he has been consuming; in turn, the doctor will be able to visualize his nutritional history. The study was conducted in a clinic in the city of Lima with 150 patients with anemia, showing positive results in 93.1% and with a high degree of acceptance of the usability of the appl...
4
artículo
Publicado 2020
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More than a billion people around the world have vision problems for different reasons, and these numbers are increasing every year. This leads us to make different innovations in the field of computer vision, with the aim of providing a better quality of life for these people. In this document we present as a resource, the development of an intelligent lens, which incorporates a Raspberry Pi ZW connected to the Google Cloud Vision API through the Wifi of the user's mobile phone, where at the touch of a button, the Raspberry camera, captures the image, processes it in a few seconds and retrieves its main features, obtaining important information for mobilization such as: pedestrian crossings, bus stop sign, vehicles, green light, etc. 150 people from the National Union of the Blind of Peru (NUBP) were evaluated with different degrees of blindness, obtaining a 40.5% increase of independen...
5
objeto de conferencia
Publicado 2021
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ABSTRACT Due to the pandemic caused by the COVID-19, we are forced to maintain a social distance, relying on technology such as the use of robots for both commercial and educational activities. This document is a systematic review of scientific literature using Prism methodology and aims to determine the best characteristics for the development of educational robots in children on infectious disease care. We obtained 50 articles associated to the research topic collected from databases such as IEEE Xplore, Scielo, Scopus and WoS. The results were synthesized in different tables and graphs separated in approaches of: robotics in education, robotics in relation to humans, education in diseases, robotics in health and digital applications in education, where the first one is the most treated in the articles found.
6
artículo
Publicado 2021
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ABSTRACT There are several varieties of respiratory diseases which mainly affect children between 0 and 5 years of age, not having a complete report of the behavior of each of these. This research seeks to conduct a study of the behavior of patterns in respiratory diseases of children in Peru through data mining, using data generated by the health sector, organizations and research between the years 2015 to 2019. This process was given by means of the K-Means clustering algorithm which allowed performing an analysis of this data identifying the patterns in a total of 10,000 Peruvian clinical records between the years mentioned, generating different behaviors. Through the grouping obtained in the clusters, it was obtained as a result that most of the cases in all the ages studied, they presented diseases with codes between the range of 000 and 060 approximately. This research was carried ...
7
objeto de conferencia
Publicado 2021
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ABSTRACT At present the planet faces a pandemic originated by the COVID-19, causing social isolation and decrease in the world economy; limiting more and more the resources of many people, which produces a deficient feeding, In this document a systematic review of literature was made considering scientific articles between the years 2010 and 2020 from sources like, IEEE Xplore, Concytec, Proquest, Scopus, WoS and Scielo, having as objective to know the best characteristics of mobile applications to inform about nutritional recipes. A total of 50 articles were studied and it was concluded that there are databases with nutritional information of foods that help greatly in improving the nutrition of people, also found various techniques for obtaining data from new technologies.
8
artículo
Publicado 2022
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The pandemic is currently forcing several countries to take certain restrictions on public transportation to prevent the spread of the virus, Peru is in the aforementioned phase, so many users who continue to use public transporta-tion on a daily basis to get to work, home, supermarkets, among other activities, must stay informed to comply with these requirements. In this context, the mobile application was developed to help the proper management of information of the sanitary measures of the Covid-19 in the area of public transport for the city of Lima, and this is compatible with Android and iOS; likewise, the Mobile-D methodology, helped to make such mobile application and to know the phases to proceed with the implementation, which has an impact on time, information management and user satisfaction. The results of the present document show that the level of user satisfaction increase...
9
artículo
Publicado 2023
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“The world is currently facing one of the biggest problems related to health and the quality of healthcare. According to the goals outlined by WHO in the blueprint for sustainable development (SDG3), one of its objectives is to achieve universal health coverage and ensure a healthy lifestyle. In this regard, it is important to monitor and track the impact of applications that help address this problem. This systematic review provides an analysis of the impact of the 5G network on the use of apps to improve healthcare. An analysis of 343 articles was performed, obtaining 66 relevant articles, the articles were categorized into research conducted with fiber optic backbone network as well as future research. The main medical applications were identified as: telesurgery, mobile ultrasound, biosensor technology, robotic surgery and connected ambulance. In addition, it is classified and answ...
10
artículo
Publicado 2023
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“The world is currently facing one of the biggest problems related to health and the quality of healthcare. According to the goals outlined by WHO in the blueprint for sustainable development (SDG3), one of its objectives is to achieve universal health coverage and ensure a healthy lifestyle. In this regard, it is important to monitor and track the impact of applications that help address this problem. This systematic review provides an analysis of the impact of the 5G network on the use of apps to improve healthcare. An analysis of 343 articles was performed, obtaining 66 relevant articles, the articles were categorized into research conducted with fiber optic backbone network as well as future research. The main medical applications were identified as: telesurgery, mobile ultrasound, biosensor technology, robotic surgery and connected ambulance. In addition, it is classified and answ...
11
artículo
Publicado 2022
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Language for a long time is an indispensable tool for society, since it allows communication and interaction between people. Learning sign language is a very big problem, either because access to information is scarce, there are no interpreters of this language or because learning of this language is not taught from an early age. This document shows the development of a mobile application with augmented reality following the mobile methodology and determining the influence it has on the Peruvian sign language learning process, with a sample of 30 students as a control group and an experimental group. It started with a performance percentage of 23 percent and using the mobile application significantly improved the performance of the sign language student by 65 percent.
12
artículo
Publicado 2022
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Fruit consumption is related to the enjoyment of good health and the reduction of the occurrence of diseases such as obesity. At present, in the markets the process of determining the state of maturity of fruits is carried out by employees using only their criteria, since this method is very broad and tedious when carried out, for this the present investigation was developed, in improving the process of determining the state of maturity of fruits. The article exposes the development of a mobile application with Arduino, based on Scrum, to improve the determination of the state of maturity of fruits in markets. Resorting to the use of pure experimental design with a sample of 30 data for each indicator. The results indicate that the margin of error when determining the resistances of the fruit with the application with respect to the multimeter was 4.73 percent and in determining the colo...
13
artículo
Publicado 2022
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The pandemic is currently forcing several countries to take certain restrictions on public transportation to prevent the spread of the virus, Peru is in the aforementioned phase, so many users who continue to use public transportation on a daily basis to get to work, home, supermarkets, among other activities, must stay informed to comply with these requirements. In this context, the mobile application was developed to help the proper management of information of the sanitary measures of the Covid-19 in the area of public transport for the city of Lima, and this is compatible with Android and iOS; likewise, the Mobile-D methodology, helped to make such mobile application and to know the phases to proceed with the implementation, which has an impact on time, information management and user satisfaction. The results of the present document show that the level of user satisfaction increased...
14
artículo
Publicado 2022
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Language for a long time is an indispensable tool for society, since it allows communication and interaction between people. Learning sign language is a very big problem, either because access to information is scarce, there are no interpreters of this language or because learning of this language is not taught from an early age. This document shows the development of a mobile application with augmented reality following the mobile methodology and determining the influence it has on the Peruvian sign language learning process, with a sample of 30 students as a control group and an experimental group. It started with a performance percentage of 23 percent and using the mobile application significantly improved the performance of the sign language student by 65 percent.
15
artículo
Publicado 2022
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Fruit consumption is related to the enjoyment of good health and the reduction of the occurrence of diseases such as obesity. At present, in the markets the process of determining the state of maturity of fruits is carried out by employees using only their criteria, since this method is very broad and tedious when carried out, for this the present investigation was developed, in improving the process of determining the state of maturity of fruits. The article exposes the development of a mobile application with Arduino, based on Scrum, to improve the determination of the state of maturity of fruits in markets. Resorting to the use of pure experimental design with a sample of 30 data for each indicator. The results indicate that the margin of error when determining the resistances of the fruit with the application with respect to the multimeter was 4.73 percent and in determining the colo...
16
artículo
Publicado 2020
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At present, many people suffer from respiratory or cardiovascular disease and must constantly attend health centers to perform their respective medical analysis, so there is a need to develop non-invasive devices to collect information on vital signs, in addition to providing precautionary alerts for self-regulation and emergency in extreme cases simultaneously both the patient and the doctor, for their respective contact; All this is monitored in real time from the database captured from the non-invasive prototype, solving to a greater extent these tasks in medical centers and reducing the response time of the same. In this way, each user could continue with his daily life, since he would be continuously monitored without having to go to the medical center.
17
tesis de maestría
Publicado 2017
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Se puede colegir a partir de la bibliografía consultadas sobre la definición de un aula virtual móvil como el lugar virtual donde los profesores y alumnos disponen de diversas herramientas telemáticas que facilitan el desarrollo de los procesos de enseñanza y aprendizaje valiéndose del uso de pequeños dispositivos móviles, tales como por ejemplo: teléfonos móviles, tablets, PocketPC, iPod y todo dispositivo de mano que tenga alguna forma de conectividad inalámbrica. A su vez, proporciona otras herramientas de carácter general que facilitan una comunicación más flexible y permiten el acceso a la información y los recursos digitales de las asignaturas. El presente trabajo de tesis tiene como objetivo principal mejorar el rendimiento académico en los estudiantes de la Universidad de Ciencias y Humanidades mediante la utilización de las aulas virtuales móviles, utilizando H...
18
artículo
Publicado 2021
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At present, cervical cancer is still the most complex issue due to the fact that people who suffer from it have a high risk of death. Therefore, it is very important to have an early diagnosis. The present study is a review of the scientific literature, which includes 50 articles from the following databases: ProQuest, IEEE Xplore, PubMed, ScienceDirect, Springer, IopScience and Scopus. Thus, showing that the research that has been developed with machine learning facilitates the control, follow-up and monitoring of the disease. The systematic review shows that the model that had the highest accuracy is Convolutional Neural Network and the most used tool is R Studio, these two factors are determinant in cervical cancer, according to the research conducted with 50 articles, where more research on this topic was recorded is the continent of Asia and specifically in the countries of India an...
19
artículo
Publicado 2021
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Currently, technological advances have had relevance in different factors of daily life, however, in many educational centers it has not been used for the benefit of education. The objective of this research was to influence the learning process of Geometric Solids through the use of a mobile application. The development of the application was proposed under the Mobile-D methodology and the name “ARmetry” was proposed. The experimental design of the quasi-experimental type was also chosen, where the population to be studied was 140 students and the sample was two sections of the morning shift, 70 students for the sample in total. Finally, it is concluded that using a mobile application with Augmented Reality positively influences the learning process in Geometric Solids.
20
objeto de conferencia
Publicado 2020
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El texto completo de este trabajo no está disponible en el Repositorio Académico UPN por restricciones de la casa editorial donde ha sido publicado.