Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students
Descripción del Articulo
The purpose of this research was to evaluate the effect of the educational methodology of an audiovisual production workshop on the creativity of fifth year secondary school students in a parish school for girls in Lima metropolitan area. The study presents a mixe...
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|---|---|
| Formato: | artículo |
| Fecha de Publicación: | 2021 |
| Institución: | Universidad Femenina del Sagrado Corazón |
| Repositorio: | Revistas - Universidad Femenina del Sagrado Corazón |
| Lenguaje: | español |
| OAI Identifier: | oai:ojs.revistas.unife.edu.pe:article/2362 |
| Enlace del recurso: | https://revistas.unife.edu.pe/index.php/educacion/article/view/2362 |
| Nivel de acceso: | acceso abierto |
| Materia: | Creatividad, Juego educativo, medios sociales, metodología de enseñanza, escuela secundaria Creativity, educational game, mass media, teaching methods, secondary school |
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Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school studentsLa metodología Ludocrearte y su impacto en la creatividad de estudiantes de quinto de secundariaReffray-Vilchez, Marjorie DenisseCreatividad, Juego educativo, medios sociales, metodología de enseñanza, escuela secundariaCreativity, educational game, mass media, teaching methods, secondary schoolThe purpose of this research was to evaluate the effect of the educational methodology of an audiovisual production workshop on the creativity of fifth year secondary school students in a parish school for girls in Lima metropolitan area. The study presents a mixed quasi-experimental design with a descriptive - explanatory scope. The sample was made up of twenty students, half of whom were in the control group and the other half in the experimental group. LUDOCREARTE educational methodology consists of involving play as the main tool for learning and has three fundamental pillars: audiovisual technique and its application; the student’s apprehension through play and experience; and the enjoyment of doing. The students’ creativity was measured with the Multifactorial Evaluation of Creativity test (EMUC). It is concluded that the application of the LUDOCREARTE methodology accomplishes a significant increase in creativity and succeeds in transmitting the expected knowledge. Therefore, we suggest the development of educational methodologies that involve creativity, playfulness and audiovisual art as part of the teaching-learning process.Esta investigación tuvo como propósito evaluar el efecto en la creatividad de una metodología educativa aplicada a un taller de realización audiovisual en estudiantes de quinto de secundaria de un colegio parroquial femenino en Lima metropolitana. El estudio presentó un diseño mixto cuasi experimental de alcance descriptivo-explicativo. La muestra estuvo conformada por 20 alumnas, siendo la mitad un grupo de control y otro experimental. La metodología educativa LUDOCREARTE consisten en involucrar el juego como principal herramienta de acción para el aprendizaje y tiene 3 pilares fundamentales: la técnica audiovisual y su aplicación; la aprehensión del alumno a través del juego y la experiencia; y el disfrute del hacer. Se midió la creatividad de las alumnascon el test EMUC. Se concluye que la aplicación de la metodología LUDOCREARTE logra un aumento significativo de la creatividad y consigue transmitir los conocimientos esperados. Por tanto, se sugiere el desarrollo de metodologías educativas que impliquen el fomento de la creatividad, lo lúdico y el arte audiovisual como parte del proceso de enseñanza-aprendizaje.Facultad de Ciencias de la Educación - UNIFE2021-06-28info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdftext/htmltext/xmlhttps://revistas.unife.edu.pe/index.php/educacion/article/view/236210.33539/educacion.2021.v27n1.2362Educación; Vol. 27 No. 1 (2021): Educación: Revista de la Facultad de Ciencias de la Educación; 41-48Educación; Vol. 27 Núm. 1 (2021): Educación: Revista de la Facultad de Ciencias de la Educación; 41-482708-64021813-3363reponame:Revistas - Universidad Femenina del Sagrado Corazóninstname:Universidad Femenina del Sagrado Corazóninstacron:UNIFEspahttps://revistas.unife.edu.pe/index.php/educacion/article/view/2362/2429https://revistas.unife.edu.pe/index.php/educacion/article/view/2362/2452https://revistas.unife.edu.pe/index.php/educacion/article/view/2362/2793Derechos de autor 2021 Marjorie Denisse Reffray-Vilchezhttp://creativecommons.org/licenses/by-nc-nd/4.0info:eu-repo/semantics/openAccessoai:ojs.revistas.unife.edu.pe:article/23622025-05-07T13:28:49Z |
| dc.title.none.fl_str_mv |
Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students La metodología Ludocrearte y su impacto en la creatividad de estudiantes de quinto de secundaria |
| title |
Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students |
| spellingShingle |
Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students Reffray-Vilchez, Marjorie Denisse Creatividad, Juego educativo, medios sociales, metodología de enseñanza, escuela secundaria Creativity, educational game, mass media, teaching methods, secondary school |
| title_short |
Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students |
| title_full |
Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students |
| title_fullStr |
Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students |
| title_full_unstemmed |
Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students |
| title_sort |
Ludocrearte educational methodology and its impact on creativity of fifth grade secondary school students |
| dc.creator.none.fl_str_mv |
Reffray-Vilchez, Marjorie Denisse |
| author |
Reffray-Vilchez, Marjorie Denisse |
| author_facet |
Reffray-Vilchez, Marjorie Denisse |
| author_role |
author |
| dc.subject.none.fl_str_mv |
Creatividad, Juego educativo, medios sociales, metodología de enseñanza, escuela secundaria Creativity, educational game, mass media, teaching methods, secondary school |
| topic |
Creatividad, Juego educativo, medios sociales, metodología de enseñanza, escuela secundaria Creativity, educational game, mass media, teaching methods, secondary school |
| description |
The purpose of this research was to evaluate the effect of the educational methodology of an audiovisual production workshop on the creativity of fifth year secondary school students in a parish school for girls in Lima metropolitan area. The study presents a mixed quasi-experimental design with a descriptive - explanatory scope. The sample was made up of twenty students, half of whom were in the control group and the other half in the experimental group. LUDOCREARTE educational methodology consists of involving play as the main tool for learning and has three fundamental pillars: audiovisual technique and its application; the student’s apprehension through play and experience; and the enjoyment of doing. The students’ creativity was measured with the Multifactorial Evaluation of Creativity test (EMUC). It is concluded that the application of the LUDOCREARTE methodology accomplishes a significant increase in creativity and succeeds in transmitting the expected knowledge. Therefore, we suggest the development of educational methodologies that involve creativity, playfulness and audiovisual art as part of the teaching-learning process. |
| publishDate |
2021 |
| dc.date.none.fl_str_mv |
2021-06-28 |
| dc.type.none.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
| format |
article |
| status_str |
publishedVersion |
| dc.identifier.none.fl_str_mv |
https://revistas.unife.edu.pe/index.php/educacion/article/view/2362 10.33539/educacion.2021.v27n1.2362 |
| url |
https://revistas.unife.edu.pe/index.php/educacion/article/view/2362 |
| identifier_str_mv |
10.33539/educacion.2021.v27n1.2362 |
| dc.language.none.fl_str_mv |
spa |
| language |
spa |
| dc.relation.none.fl_str_mv |
https://revistas.unife.edu.pe/index.php/educacion/article/view/2362/2429 https://revistas.unife.edu.pe/index.php/educacion/article/view/2362/2452 https://revistas.unife.edu.pe/index.php/educacion/article/view/2362/2793 |
| dc.rights.none.fl_str_mv |
Derechos de autor 2021 Marjorie Denisse Reffray-Vilchez http://creativecommons.org/licenses/by-nc-nd/4.0 info:eu-repo/semantics/openAccess |
| rights_invalid_str_mv |
Derechos de autor 2021 Marjorie Denisse Reffray-Vilchez http://creativecommons.org/licenses/by-nc-nd/4.0 |
| eu_rights_str_mv |
openAccess |
| dc.format.none.fl_str_mv |
application/pdf text/html text/xml |
| dc.publisher.none.fl_str_mv |
Facultad de Ciencias de la Educación - UNIFE |
| publisher.none.fl_str_mv |
Facultad de Ciencias de la Educación - UNIFE |
| dc.source.none.fl_str_mv |
Educación; Vol. 27 No. 1 (2021): Educación: Revista de la Facultad de Ciencias de la Educación; 41-48 Educación; Vol. 27 Núm. 1 (2021): Educación: Revista de la Facultad de Ciencias de la Educación; 41-48 2708-6402 1813-3363 reponame:Revistas - Universidad Femenina del Sagrado Corazón instname:Universidad Femenina del Sagrado Corazón instacron:UNIFE |
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UNIFE |
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Revistas - Universidad Femenina del Sagrado Corazón |
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Revistas - Universidad Femenina del Sagrado Corazón |
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Nota importante:
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).