Mostrando 1 - 3 Resultados de 3 Para Buscar 'Perez-Benito, Carlos', tiempo de consulta: 0.01s Limitar resultados
1
tesis de grado
La tesis realizada, tuvo como objetivo principal, analizar el comportamiento sísmico de una Edificación empleando diferentes Sistemas Estructurales, como lo son, el Sistema Aporticado (Vigas y Columnas) y por otro lado un Sistema Muros Estructurales (Muros), para su elaboración se definieron todos los datos requeridos para efectuar los cálculos para la comparación de ambos Sistemas Estructurales, luego de ello se explicó el detalle del método utilizado en esta investigación, siendo la tesis de nivel explicativo, utiliza un enfoque cuantitativo, método científico para resolver los problemas a base de pruebas y resultados, y de diseño experimental debido a que el comportamiento de la variable independiente puede ser alterada, lo que repercute en la variable dependiente. Para su procedimiento se analizó la estructura con el fin de obtener las fuerzas en la base, los desplazamien...
2
artículo
Within the context of psychology, virtual reality (VR) is presented as a technological tool to address and treat the symptoms of claustrophobia. Claustrophobia is distinguished by a fear of small or enclosed environments, which can be a challenge for conventional treatments. This research work focused on conducting a detailed analysis of the existing literature on using VR as an alternative tool to treat claustrophobia symptoms. The research results indicated that treatment with VR technology may be effective in providing a controlled and safe way to expose patients to situations such as those they fear, allowing them to overcome their fears more effectively. This review article provides a comprehensive analysis of the use of VR to treat laustrophobia. A total of 384 manuscripts from different virtual databases were analyzed, from which 61 major articles were selected. The results showed...
3
artículo
Claustrophobia is an anxiety disorder that requires the priority of the medical profession. The causes of claustrophobia are not fully understood, but it is believed that there may be a genetic factor. People suffering from this disorder may experience physical and emotional symptoms such as sweating, dizziness, panic, and shortness of breath when in enclosed spaces. The aim of this work is to develop a Virtual Reality (VR) application for the treatment of claustrophobia. The Extreme Programming Methodology (XP) and the Unity graphics engine were used to develop the application. To validate the experiment, we worked with a sample of 50 students with an average age of 15 years. The findings showed that the VR application did not significantly increase the Beats Per Minute (BPM) of the participants, who all registered between 60 and 100 BPM. However, it did manage to increase the feeling o...