Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine
Descripción del Articulo
The video game industry has undergone one of the most significant transformations in recent times. This is reflected not only in the economic aspect but also in the increasing number of players who want to explore and interact in the world of video games in recent years. As for the Real-Time Strateg...
Autores: | , , |
---|---|
Formato: | artículo |
Fecha de Publicación: | 2023 |
Institución: | Universidad Peruana de Ciencias Aplicadas |
Repositorio: | UPC-Institucional |
Lenguaje: | inglés |
OAI Identifier: | oai:repositorioacademico.upc.edu.pe:10757/669213 |
Enlace del recurso: | http://hdl.handle.net/10757/669213 |
Nivel de acceso: | acceso embargado |
Materia: | Human computer interaction Interactive computer graphics |
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dc.title.es_PE.fl_str_mv |
Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine |
title |
Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine |
spellingShingle |
Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine Barrientos, Alfredo Human computer interaction Interactive computer graphics |
title_short |
Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine |
title_full |
Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine |
title_fullStr |
Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine |
title_full_unstemmed |
Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine |
title_sort |
Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine |
author |
Barrientos, Alfredo |
author_facet |
Barrientos, Alfredo Ríos, Sergio A. Oviedo, Johan D. |
author_role |
author |
author2 |
Ríos, Sergio A. Oviedo, Johan D. |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Barrientos, Alfredo Ríos, Sergio A. Oviedo, Johan D. |
dc.subject.es_PE.fl_str_mv |
Human computer interaction Interactive computer graphics |
topic |
Human computer interaction Interactive computer graphics |
description |
The video game industry has undergone one of the most significant transformations in recent times. This is reflected not only in the economic aspect but also in the increasing number of players who want to explore and interact in the world of video games in recent years. As for the Real-Time Strategy (RTS) genre, which reached its peak in the early 2000s, it did not continue to see the same trend in game development, and the population of active players has been declining [1]. The primary reason for this continuous decline is the competition from games in other genres such as First Person Shooter (FPS), Multiplayer Online Battle Arena (MOBA), and other genres with attractive characteristics that set them apart. In response to this, a solution is offered, which involves the development of a multiplayer RTS video game for Windows operating systems (PC), with the aim of generating greater interest among both beginner and expert players. This document will explain the procedures for the functional and aesthetic development of the video game, as well as validation regarding the user experience. |
publishDate |
2023 |
dc.date.accessioned.none.fl_str_mv |
2023-11-06T19:56:20Z |
dc.date.available.none.fl_str_mv |
2023-11-06T19:56:20Z |
dc.date.issued.fl_str_mv |
2023-01-01 |
dc.type.es_PE.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
dc.identifier.doi.none.fl_str_mv |
10.54808/CICIC2023.01.186 |
dc.identifier.uri.none.fl_str_mv |
http://hdl.handle.net/10757/669213 |
dc.identifier.journal.es_PE.fl_str_mv |
CICIC 2023 - Decima Tercera Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica en el contexto de the 14th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2023 - Memorias |
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2-s2.0-85171287420 |
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SCOPUS_ID:85171287420 |
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0000 0001 2196 144X |
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10.54808/CICIC2023.01.186 CICIC 2023 - Decima Tercera Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica en el contexto de the 14th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2023 - Memorias 2-s2.0-85171287420 SCOPUS_ID:85171287420 0000 0001 2196 144X |
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http://hdl.handle.net/10757/669213 |
dc.language.iso.es_PE.fl_str_mv |
eng |
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eng |
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dc.publisher.es_PE.fl_str_mv |
International Institute of Informatics and Systemics, IIIS |
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Universidad Peruana de Ciencias Aplicadas (UPC) Repositorio Académico - UPC |
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dc.source.journaltitle.none.fl_str_mv |
CICIC 2023 - Decima Tercera Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica en el contexto de the 14th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2023 - Memorias |
dc.source.beginpage.none.fl_str_mv |
186 |
dc.source.endpage.none.fl_str_mv |
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57a2748d85521af180a9f204392a877c500bcd2d7b5215c93e4e8f46d4d66872525300767bfc51bd52a6ae946824524ff20e02300Barrientos, AlfredoRíos, Sergio A.Oviedo, Johan D.2023-11-06T19:56:20Z2023-11-06T19:56:20Z2023-01-0110.54808/CICIC2023.01.186http://hdl.handle.net/10757/669213CICIC 2023 - Decima Tercera Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica en el contexto de the 14th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2023 - Memorias2-s2.0-85171287420SCOPUS_ID:851712874200000 0001 2196 144XThe video game industry has undergone one of the most significant transformations in recent times. This is reflected not only in the economic aspect but also in the increasing number of players who want to explore and interact in the world of video games in recent years. As for the Real-Time Strategy (RTS) genre, which reached its peak in the early 2000s, it did not continue to see the same trend in game development, and the population of active players has been declining [1]. The primary reason for this continuous decline is the competition from games in other genres such as First Person Shooter (FPS), Multiplayer Online Battle Arena (MOBA), and other genres with attractive characteristics that set them apart. In response to this, a solution is offered, which involves the development of a multiplayer RTS video game for Windows operating systems (PC), with the aim of generating greater interest among both beginner and expert players. This document will explain the procedures for the functional and aesthetic development of the video game, as well as validation regarding the user experience.ODS 8: Trabajo Decente y Crecimiento EconómicoODS 9: Industria, Innovación e InfraestructuraODS 11: Ciudades y Comunidades Sosteniblesapplication/htmlengInternational Institute of Informatics and Systemics, IIISinfo:eu-repo/semantics/embargoedAccessUniversidad Peruana de Ciencias Aplicadas (UPC)Repositorio Académico - UPCCICIC 2023 - Decima Tercera Conferencia Iberoamericana de Complejidad, Informatica y Cibernetica en el contexto de the 14th International Multi-Conference on Complexity, Informatics, and Cybernetics, IMCIC 2023 - Memorias186191reponame:UPC-Institucionalinstname:Universidad Peruana de Ciencias Aplicadasinstacron:UPCHuman computer interactionInteractive computer graphicsImplementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engineinfo:eu-repo/semantics/articleLICENSElicense.txtlicense.txttext/plain; charset=utf-81748https://repositorioacademico.upc.edu.pe/bitstream/10757/669213/1/license.txt8a4605be74aa9ea9d79846c1fba20a33MD51false10757/669213oai:repositorioacademico.upc.edu.pe:10757/6692132024-07-20 10:19:30.187Repositorio académico upcupc@openrepository.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 |
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La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).