Implementation of an RTS Video Game for Windows 10 (PC) Using the Unity Game Engine
Descripción del Articulo
The video game industry has undergone one of the most significant transformations in recent times. This is reflected not only in the economic aspect but also in the increasing number of players who want to explore and interact in the world of video games in recent years. As for the Real-Time Strateg...
Autores: | , , |
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Formato: | artículo |
Fecha de Publicación: | 2023 |
Institución: | Universidad Peruana de Ciencias Aplicadas |
Repositorio: | UPC-Institucional |
Lenguaje: | inglés |
OAI Identifier: | oai:repositorioacademico.upc.edu.pe:10757/669213 |
Enlace del recurso: | http://hdl.handle.net/10757/669213 |
Nivel de acceso: | acceso embargado |
Materia: | Human computer interaction Interactive computer graphics |
Sumario: | The video game industry has undergone one of the most significant transformations in recent times. This is reflected not only in the economic aspect but also in the increasing number of players who want to explore and interact in the world of video games in recent years. As for the Real-Time Strategy (RTS) genre, which reached its peak in the early 2000s, it did not continue to see the same trend in game development, and the population of active players has been declining [1]. The primary reason for this continuous decline is the competition from games in other genres such as First Person Shooter (FPS), Multiplayer Online Battle Arena (MOBA), and other genres with attractive characteristics that set them apart. In response to this, a solution is offered, which involves the development of a multiplayer RTS video game for Windows operating systems (PC), with the aim of generating greater interest among both beginner and expert players. This document will explain the procedures for the functional and aesthetic development of the video game, as well as validation regarding the user experience. |
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La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).