Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method

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The online-game industry has increased exponentially in the last years, boosted by the global pandemic crisis, and it´s expected to continue growing. Moreover, specialized software (game engines) is used to develop online-games. This fast growth of both, online-game industry and game engines, shows...

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Detalles Bibliográficos
Autores: Linares Barbero, Manuela, Gallego, M.D., Bueno, Y.S.
Formato: artículo
Fecha de Publicación:2023
Institución:Universidad de Lima
Repositorio:ULIMA-Institucional
Lenguaje:inglés
OAI Identifier:oai:repositorio.ulima.edu.pe:20.500.12724/19478
Enlace del recurso:https://hdl.handle.net/20.500.12724/19478
https://doi.org/10.6036/10829
Nivel de acceso:acceso abierto
Materia:Delphi method
Video games
Videojuegos
Método Delphi
https://purl.org/pe-repo/ocde/ford#5.02.04
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spelling Linares Barbero, ManuelaGallego, M.D.Bueno, Y.S.Linares Barbero, Manuela2023-12-13T17:08:09Z2023-12-13T17:08:09Z2023Linares, M., Gallego, M. D., & Bueno, Y. S. (2023). Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method. Dyna: Ingeniería e Industria. https://doi.org/10.6036/10829https://hdl.handle.net/20.500.12724/19478Dyna0000000121541816https://doi.org/10.6036/108292-s2.0-85176425924The online-game industry has increased exponentially in the last years, boosted by the global pandemic crisis, and it´s expected to continue growing. Moreover, specialized software (game engines) is used to develop online-games. This fast growth of both, online-game industry and game engines, shows the convenience for a better understanding of online-games´ development. Thus, this paper aims to define a critical success factors (CSF) framework in developing online-games, and it combines the Delphi and TOPSIS methodology. Concretely, its application follows. First, CSF were recognized from the literature. Second, they were verified by contacting software developers of the game engine Unity using Delphi methodology. Then, a numerical example of the TOPSIS methodology is shown. This method allowed to generate a framework of 21 critical factors, grouped in 3 dimensions: (1) Game content design, (2) Value added and (3) Game motivation. The results revealed that competition is the most important factor in the Social motivation construct. Also, Mission and tasks, and User interface are the most important factors in the Game content design dimension. Definitely, this framework provides a tool for decision making in the online-game development process.application/htmlengPublicaciones DynaESinfo:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by-nc-sa/4.0/Repositorio Institucional - UlimaUniversidad de Limareponame:ULIMA-Institucionalinstname:Universidad de Limainstacron:ULIMADelphi methodVideo gamesVideojuegosMétodo Delphihttps://purl.org/pe-repo/ocde/ford#5.02.04Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Methodinfo:eu-repo/semantics/articleArtículo en ScopusLinares Barbero, Manuela (Administración)Linares Barbero, Manuela (Marketing)Linares Barbero, Manuela (Contabilidad y Finanzas)Linares Barbero, Manuela (Universidad de Lima. Facultad de Ciencias Empresariales y Económicas)920.500.12724/19478oai:repositorio.ulima.edu.pe:20.500.12724/194782024-10-23 12:04:40.002Repositorio Universidad de Limarepositorio@ulima.edu.pe
dc.title.en_EN.fl_str_mv Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method
title Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method
spellingShingle Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method
Linares Barbero, Manuela
Delphi method
Video games
Videojuegos
Método Delphi
https://purl.org/pe-repo/ocde/ford#5.02.04
title_short Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method
title_full Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method
title_fullStr Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method
title_full_unstemmed Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method
title_sort Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method
author Linares Barbero, Manuela
author_facet Linares Barbero, Manuela
Gallego, M.D.
Bueno, Y.S.
author_role author
author2 Gallego, M.D.
Bueno, Y.S.
author2_role author
author
dc.contributor.other.none.fl_str_mv Linares Barbero, Manuela
dc.contributor.author.fl_str_mv Linares Barbero, Manuela
Gallego, M.D.
Bueno, Y.S.
dc.subject.en_EN.fl_str_mv Delphi method
Video games
topic Delphi method
Video games
Videojuegos
Método Delphi
https://purl.org/pe-repo/ocde/ford#5.02.04
dc.subject.es_PE.fl_str_mv Videojuegos
Método Delphi
dc.subject.ocde.none.fl_str_mv https://purl.org/pe-repo/ocde/ford#5.02.04
description The online-game industry has increased exponentially in the last years, boosted by the global pandemic crisis, and it´s expected to continue growing. Moreover, specialized software (game engines) is used to develop online-games. This fast growth of both, online-game industry and game engines, shows the convenience for a better understanding of online-games´ development. Thus, this paper aims to define a critical success factors (CSF) framework in developing online-games, and it combines the Delphi and TOPSIS methodology. Concretely, its application follows. First, CSF were recognized from the literature. Second, they were verified by contacting software developers of the game engine Unity using Delphi methodology. Then, a numerical example of the TOPSIS methodology is shown. This method allowed to generate a framework of 21 critical factors, grouped in 3 dimensions: (1) Game content design, (2) Value added and (3) Game motivation. The results revealed that competition is the most important factor in the Social motivation construct. Also, Mission and tasks, and User interface are the most important factors in the Game content design dimension. Definitely, this framework provides a tool for decision making in the online-game development process.
publishDate 2023
dc.date.accessioned.none.fl_str_mv 2023-12-13T17:08:09Z
dc.date.available.none.fl_str_mv 2023-12-13T17:08:09Z
dc.date.issued.fl_str_mv 2023
dc.type.none.fl_str_mv info:eu-repo/semantics/article
dc.type.other.none.fl_str_mv Artículo en Scopus
format article
dc.identifier.citation.es_PE.fl_str_mv Linares, M., Gallego, M. D., & Bueno, Y. S. (2023). Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method. Dyna: Ingeniería e Industria. https://doi.org/10.6036/10829
dc.identifier.uri.none.fl_str_mv https://hdl.handle.net/20.500.12724/19478
dc.identifier.journal.none.fl_str_mv Dyna
dc.identifier.isni.none.fl_str_mv 0000000121541816
dc.identifier.doi.none.fl_str_mv https://doi.org/10.6036/10829
dc.identifier.scopusid.none.fl_str_mv 2-s2.0-85176425924
identifier_str_mv Linares, M., Gallego, M. D., & Bueno, Y. S. (2023). Analyzing the critical success factors in the online-game development: a framework proposal using the Delphi-Topsis Method. Dyna: Ingeniería e Industria. https://doi.org/10.6036/10829
Dyna
0000000121541816
2-s2.0-85176425924
url https://hdl.handle.net/20.500.12724/19478
https://doi.org/10.6036/10829
dc.language.iso.none.fl_str_mv eng
language eng
dc.rights.*.fl_str_mv info:eu-repo/semantics/openAccess
dc.rights.uri.*.fl_str_mv https://creativecommons.org/licenses/by-nc-sa/4.0/
eu_rights_str_mv openAccess
rights_invalid_str_mv https://creativecommons.org/licenses/by-nc-sa/4.0/
dc.format.none.fl_str_mv application/html
dc.publisher.none.fl_str_mv Publicaciones Dyna
dc.publisher.country.none.fl_str_mv ES
publisher.none.fl_str_mv Publicaciones Dyna
dc.source.none.fl_str_mv Repositorio Institucional - Ulima
Universidad de Lima
reponame:ULIMA-Institucional
instname:Universidad de Lima
instacron:ULIMA
instname_str Universidad de Lima
instacron_str ULIMA
institution ULIMA
reponame_str ULIMA-Institucional
collection ULIMA-Institucional
repository.name.fl_str_mv Repositorio Universidad de Lima
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