Making peace with Peach: Mexican female video gamers’ interpretations of female characters in video games

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This article analyzes the interpretations of video game female characters residing in the metropolitan area of Monterrey, Mexico. A qualitative study was carried out from the perspective of cultural studies, for which fifteen players were interviewed about their tastes and opinions about female vide...

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Detalles Bibliográficos
Autores: Treviño González, Raúl Alejandro, Maza Pérez, Maximiliano, Maeda González, Carla María
Formato: artículo
Fecha de Publicación:2024
Institución:Universidad de Lima
Repositorio:Revistas - Universidad de Lima
Lenguaje:español
OAI Identifier:oai:ojs.pkp.sfu.ca:article/6638
Enlace del recurso:https://revistas.ulima.edu.pe/index.php/contratexto/article/view/6638
Nivel de acceso:acceso abierto
Materia:videojuegos
estudios de audiencia
lectura
estereotipos de género
mediaciones
video games
audience studies
readings
gender stereotypes
mediations
videogames
estudos de audiencia
leituras
estereótipos de gênero
mediações
Descripción
Sumario:This article analyzes the interpretations of video game female characters residing in the metropolitan area of Monterrey, Mexico. A qualitative study was carried out from the perspective of cultural studies, for which fifteen players were interviewed about their tastes and opinions about female video game characters. It was found that most of the gamers hold critical positions towards sexualized female characters and that, in general, they accept and prefer female characters from Nintendo video games such as Mario Bros and Pokémon, franchises that gave them the first opportunities to play with feminine characters. On the other hand, it was found that mothers and other women in the family environment played an important role in the childhood of the interviewees, as mediators in their contact and love for video games. It is concluded that the consumption habits acquired by the players since childhood maintain a strong influence on their current consumption of video games.
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