The fictional and transmedia representation of the urban space in the historical thriller: La Peste

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La Peste series (Movistar Plus+) represented a pre-pandemic benchmark in transmedia and hybrid (online and offline) fictional storytelling. This research delves into the keys for the construction of suspense through the development of interactive actions that place the public in a leading position i...

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Detalles Bibliográficos
Autores: Fernández-Castrillo, Carolina, García Sahagún, Marta, Tiburcio Moreno, Erika
Formato: artículo
Fecha de Publicación:2023
Institución:Universidad de Piura
Repositorio:Revista de Comunicación
Lenguaje:inglés
español
OAI Identifier:oai:revistas.udep.edu.pe:article/3153
Enlace del recurso:https://revistadecomunicacion.com/article/view/3153
Nivel de acceso:acceso abierto
Materia:alternative reality game (ARG)
expanded reality
experiential fiction
historical thriller
interactive cartography
movie map
Movistar Plus
postdigital
transmedia
urban space
cartografía interactiva
espacio urbano
ficción experiencial
juego de realidad alternativa (ARG)
thriller histórico
realidad expandida
Descripción
Sumario:La Peste series (Movistar Plus+) represented a pre-pandemic benchmark in transmedia and hybrid (online and offline) fictional storytelling. This research delves into the keys for the construction of suspense through the development of interactive actions that place the public in a leading position in the story through the dialogue between geographical, fictional and expanded space. Therefore, we will examine the resignification of the city through the image built up by the participation of the viewer –in the series– and the user –in the transmedia actions–. We address both the study of the fictional and augmented space, taking into account the territory occupied by the different strata that made up the city in the sixteenth century, and the processes of expansion of the contents through interactive cartographies, movie maps, and Alternative Reality Games (ARG). As a result, we observe an expansion of the series through the metaphor of the map in an expedition that flits between past and present; fiction and reality; geographical space and cyberspace; the traditional medium –television series– and multiplatform formats, which produces at the same time a novel approach to the urban space of Seville from an experiential perspective.
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