Mostrando 1 - 3 Resultados de 3 Para Buscar 'Tongo, Angel', tiempo de consulta: 0.01s Limitar resultados
1
artículo
Virtual reality is allowing to revolutionize many activities and allowing to achieve a realism very close to reality, one of the requirements to achieve these objectives is the use of computer resources for this work, such as memory, processor, storage capacity among others. The use of various devices where each one performs a specific task and then can be integrated, requires a connectivity structure that allows them to perform this work without problems at maximum speed and without loss of connectivity. This connectivity is achieved thanks to the use of the WIFI 6 protocol in its 5GHZ band, in this work a methodology is proposed that uses this connection in an educational application, where resources and information are shared between a computer and virtual reality glasses from the Oculus quest 2 brand, the results obtained are encouraging, having an ideal realism which is demonstrated...
2
artículo
IoT technology is making a strong foray into all work areas, the health sector is not the exception, for this reason many applications are presented more frequently giving solutions to complex problems, thanks to technology a lot of sensitive information is being created that previous years did not It was thought that it could occur, one of them is the creation of databases of medical information, with which applications can be developed based on the exploitation of these data, another type of application is related to the location of certain devices with The intention of locating them in real time, based on this application in this work a methodology is developed to be able to monitor in real time patients admitted to health centers, knowing if they are in their room, also knowing if the patient needs any help with which the nurse on duty can approach to provide assistance. The methodol...
3
artículo
The purpose of this work is to be able to identify the levels of attention and meditation at the time the virtual classes are held, as a result of the COVID-19 pandemic; the conventional way of studying change considerably, and to a greater extent the physical place where the classes are held. Faced with this situation, children tend to be distracted by many distracting agents such as television. The proposed methodology allows evaluating the levels of attention and meditation in children when they are in their virtual classes, it is evaluated using a device for measuring brain signals better known as the brain-computer interface, which provides us with a level of attention and of meditation from 0 to 100%. The results that are presented are related to average values of the measurements made, to demonstrate the methodology was evaluated by two situations, the first is the measurement of ...