Multiplayer Chess Game Development Using Augmented Reality and 3D Models

Descripción del Articulo

The principal aim of this project was to innovate the classic board game chess so people can play at any time and place without the need for physical space and real pieces for the game to run correctly. This project can encourage more people to become interested in this board game by using augmented...

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Detalles Bibliográficos
Autores: Cerron, Fredy, Villanueva, Ricardo, Barrientos, Alfredo
Formato: artículo
Fecha de Publicación:2023
Institución:Universidad Peruana de Ciencias Aplicadas
Repositorio:UPC-Institucional
Lenguaje:inglés
OAI Identifier:oai:repositorioacademico.upc.edu.pe:10757/668737
Enlace del recurso:http://hdl.handle.net/10757/668737
Nivel de acceso:acceso embargado
Materia:augmented reality
chess
multiplayer
smartphone
unity
vuforia
Augmented realityPersonalized models
Animations
Physical board
Image marker
Phone camera
Game objects
Unity
Vuforia
Descripción
Sumario:The principal aim of this project was to innovate the classic board game chess so people can play at any time and place without the need for physical space and real pieces for the game to run correctly. This project can encourage more people to become interested in this board game by using augmented reality technology and personalized models and animations. Players can use the application without the need to use a physical board or pieces and without any kind of image marker. They just need to point at a flat surface with the phone camera so that all the game objects appear and then they can interact with the game intuitively by selecting the elements on the screen. The system has been created to work on high-end Android phones using the technology of Unity and Vuforia.
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