Gamification and Participation: The Power of Live Broadcasting

Descripción del Articulo

The study explores gamification in digital marketing, focusing on live broadcasts through a quantitative approach. Supported by surveys of 250 viewers, it objectively assesses how gamified strategies enhance audience participation and commitment, and influence brand recognition. Findings show that g...

Descripción completa

Detalles Bibliográficos
Autores: Palomino-Flores, Paola, Chang, Teddy Christopher, Cristi, Ricardo
Formato: artículo
Fecha de Publicación:2024
Institución:Universidad Peruana de Ciencias Aplicadas
Repositorio:UPC-Institucional
Lenguaje:inglés
OAI Identifier:oai:repositorioacademico.upc.edu.pe:10757/676102
Enlace del recurso:http://hdl.handle.net/10757/676102
Nivel de acceso:acceso embargado
Materia:Audience
Broadcast
Digital Marketing
Gamification
Live Streaming
Descripción
Sumario:The study explores gamification in digital marketing, focusing on live broadcasts through a quantitative approach. Supported by surveys of 250 viewers, it objectively assesses how gamified strategies enhance audience participation and commitment, and influence brand recognition. Findings show that gamification boosts audience engagement by 40% and brand retention by 30%. Additionally, 60% are more inclined to purchase after live interaction. Challenges include the need for precise brand alignment and flawless user experience. Risks of diverting attention with poor gamification execution and potential fatigue from market saturation are noted. This analysis underscores overcoming technical and creative obstacles to fully harness gamification’s power, enhancing engagement and improving conversion rates.
Nota importante:
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).