Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic
Descripción del Articulo
The objective of the study is to describe the world scientific production on gamification in the Scopus and Web of Science da tabases between the months of January 2020 and March 2022. We worked with a universe consisting of 754 documents from the database Web of Science and 1443 from Scopus. The re...
| Autores: | , , , |
|---|---|
| Formato: | artículo |
| Fecha de Publicación: | 2023 |
| Institución: | Universidad Nacional de Cañete |
| Repositorio: | UNDC-Institucional |
| Lenguaje: | español |
| OAI Identifier: | oai:repositorio.undc.edu.pe:20.500.14559/65 |
| Enlace del recurso: | https://doi.org/10.47750/pnr.2022.13.S03.043 https://hdl.handle.net/20.500.14559/65 |
| Nivel de acceso: | acceso abierto |
| Materia: | Bibliometrics Scientific Produccion Gamification Educational Games https://purl.org/pe-repo/ocde/ford#5.03.00 |
| id |
UNDC_381524bc04b1ba00a4744488d6c60ca9 |
|---|---|
| oai_identifier_str |
oai:repositorio.undc.edu.pe:20.500.14559/65 |
| network_acronym_str |
UNDC |
| network_name_str |
UNDC-Institucional |
| repository_id_str |
. |
| dc.title.none.fl_str_mv |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic |
| title |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic |
| spellingShingle |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic Arias Chavez, Dennis Bibliometrics Scientific Produccion Gamification Educational Games https://purl.org/pe-repo/ocde/ford#5.03.00 |
| title_short |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic |
| title_full |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic |
| title_fullStr |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic |
| title_full_unstemmed |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic |
| title_sort |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic |
| author |
Arias Chavez, Dennis |
| author_facet |
Arias Chavez, Dennis Luy Montejo, Carlos Agusto Collantes Inga Zoila Mercedes Uribe Hernandez, Yrene |
| author_role |
author |
| author2 |
Luy Montejo, Carlos Agusto Collantes Inga Zoila Mercedes Uribe Hernandez, Yrene |
| author2_role |
author author author |
| dc.contributor.author.fl_str_mv |
Arias Chavez, Dennis Luy Montejo, Carlos Agusto Collantes Inga Zoila Mercedes Uribe Hernandez, Yrene |
| dc.subject.none.fl_str_mv |
Bibliometrics Scientific Produccion Gamification Educational Games |
| topic |
Bibliometrics Scientific Produccion Gamification Educational Games https://purl.org/pe-repo/ocde/ford#5.03.00 |
| dc.subject.ocde.none.fl_str_mv |
https://purl.org/pe-repo/ocde/ford#5.03.00 |
| description |
The objective of the study is to describe the world scientific production on gamification in the Scopus and Web of Science da tabases between the months of January 2020 and March 2022. We worked with a universe consisting of 754 documents from the database Web of Science and 1443 from Scopus. The results indicate that, in tenns of the number of authors, Scopus has 1,336 and Web of Science. 2,223. The rate of collaboration between authors is slightly higher in Web ofScience (3.18) compared to 3.05 in Scopus. Regarding the author with the highest production on the subject. Juho Harnari stood out. while the Lecture notes in computer science magazines in Scopus and the Sustainability magazine in WoS stood out as the media with the highesr production ofanides on gamification: On the other hand, Spain was the maín country producing scientific evidence, and the type of scientific production that stood out was the original articles. The growth of scientific production 011 gamification is corroborated and further growth is forecast for the coming years. |
| publishDate |
2023 |
| dc.date.accessioned.none.fl_str_mv |
2023-03-09T15:21:17Z |
| dc.date.available.none.fl_str_mv |
2023-03-09T15:21:17Z |
| dc.date.issued.fl_str_mv |
2023-03-09 |
| dc.type.none.fl_str_mv |
info:eu-repo/semantics/article |
| format |
article |
| dc.identifier.citation.none.fl_str_mv |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic, Articulo - Escuela Profesional de Contabilidad. |
| dc.identifier.doi.none.fl_str_mv |
https://doi.org/10.47750/pnr.2022.13.S03.043 |
| dc.identifier.uri.none.fl_str_mv |
https://hdl.handle.net/20.500.14559/65 |
| identifier_str_mv |
Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic, Articulo - Escuela Profesional de Contabilidad. |
| url |
https://doi.org/10.47750/pnr.2022.13.S03.043 https://hdl.handle.net/20.500.14559/65 |
| dc.language.iso.none.fl_str_mv |
spa |
| language |
spa |
| dc.rights.none.fl_str_mv |
info:eu-repo/semantics/openAccess |
| dc.rights.uri.none.fl_str_mv |
https://creativecommons.org/licenses/by-nc-nd/4.0/ |
| eu_rights_str_mv |
openAccess |
| rights_invalid_str_mv |
https://creativecommons.org/licenses/by-nc-nd/4.0/ |
| dc.format.none.fl_str_mv |
application/pdf |
| dc.publisher.none.fl_str_mv |
Universidad Nacional de Cañete |
| dc.publisher.country.none.fl_str_mv |
PE |
| publisher.none.fl_str_mv |
Universidad Nacional de Cañete |
| dc.source.none.fl_str_mv |
reponame:UNDC-Institucional instname:Universidad Nacional de Cañete instacron:UNDC |
| instname_str |
Universidad Nacional de Cañete |
| instacron_str |
UNDC |
| institution |
UNDC |
| reponame_str |
UNDC-Institucional |
| collection |
UNDC-Institucional |
| bitstream.url.fl_str_mv |
https://repositorio.undc.edu.pe/bitstreams/b3bdfbb1-a279-433d-a5a5-ef66f5a6b7ce/download https://repositorio.undc.edu.pe/bitstreams/2f03c73e-2246-47c7-99de-6b9667224e00/download https://repositorio.undc.edu.pe/bitstreams/8eaf3571-d32e-45ad-b256-568ee5da0757/download https://repositorio.undc.edu.pe/bitstreams/f2e9b07d-6278-48d9-9f2e-bc46444f9687/download |
| bitstream.checksum.fl_str_mv |
81884f697aad9202ae0d8588cbaa16c3 8a4605be74aa9ea9d79846c1fba20a33 1bb607118047afc5c385b82385dd931f 1800d38151a28d883cddf6c1b1d72e04 |
| bitstream.checksumAlgorithm.fl_str_mv |
MD5 MD5 MD5 MD5 |
| repository.name.fl_str_mv |
Repositorio Institucional Universidad Nacional de Cañete |
| repository.mail.fl_str_mv |
dspace-help@myu.edu |
| _version_ |
1810828603351367680 |
| spelling |
Arias Chavez, DennisLuy Montejo, Carlos AgustoCollantes Inga Zoila MercedesUribe Hernandez, Yrene2023-03-09T15:21:17Z2023-03-09T15:21:17Z2023-03-09Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemic, Articulo - Escuela Profesional de Contabilidad.https://doi.org/10.47750/pnr.2022.13.S03.043https://hdl.handle.net/20.500.14559/65The objective of the study is to describe the world scientific production on gamification in the Scopus and Web of Science da tabases between the months of January 2020 and March 2022. We worked with a universe consisting of 754 documents from the database Web of Science and 1443 from Scopus. The results indicate that, in tenns of the number of authors, Scopus has 1,336 and Web of Science. 2,223. The rate of collaboration between authors is slightly higher in Web ofScience (3.18) compared to 3.05 in Scopus. Regarding the author with the highest production on the subject. Juho Harnari stood out. while the Lecture notes in computer science magazines in Scopus and the Sustainability magazine in WoS stood out as the media with the highesr production ofanides on gamification: On the other hand, Spain was the maín country producing scientific evidence, and the type of scientific production that stood out was the original articles. The growth of scientific production 011 gamification is corroborated and further growth is forecast for the coming years.El objetivo del estudio es describir la producción científica mundial sobre gamificación en las bases de datos Scopus y Web of Science entre los meses de enero de 2020 y marzo de 2022. Se trabajó con un universo conformado por 754 documentos de la base de datos Web of Science y 1443 de Scopus. Los resultados indican que, en términos de número de autores, Scopus tiene 1.336 y Web of Science. 2,223. La tasa de colaboración entre autores es ligeramente superior en Web of Science (3,18) frente a 3,05 en Scopus. Respecto al autor con mayor producción sobre el tema. Se destacó Juho Harnari. mientras que los Apuntes de las revistas de informática en Scopus y la revista de Sostenibilidad en WoS destacaron como los medios con mayor producción de anidas sobre gamificación: Por otro lado, España fue el principal país productor de evidencia científica, y el tipo de producción científica que se destacaron los artículos originales. El crecimiento de la producción científica. Se corrobora la gamificación 011 y se prevé un mayor crecimiento para los próximos años.application/pdfspaUniversidad Nacional de CañetePEinfo:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by-nc-nd/4.0/BibliometricsScientific ProduccionGamificationEducational Gameshttps://purl.org/pe-repo/ocde/ford#5.03.00Gamification as a Resource in Education. A Bibliometric Analysis in Times of Pandemicinfo:eu-repo/semantics/articlereponame:UNDC-Institucionalinstname:Universidad Nacional de Cañeteinstacron:UNDCORIGINALArticulo.pdfArticulo.pdfapplication/pdf2497779https://repositorio.undc.edu.pe/bitstreams/b3bdfbb1-a279-433d-a5a5-ef66f5a6b7ce/download81884f697aad9202ae0d8588cbaa16c3MD51LICENSElicense.txtlicense.txttext/plain; charset=utf-81748https://repositorio.undc.edu.pe/bitstreams/2f03c73e-2246-47c7-99de-6b9667224e00/download8a4605be74aa9ea9d79846c1fba20a33MD52TEXTArticulo.pdf.txtArticulo.pdf.txtExtracted texttext/plain18https://repositorio.undc.edu.pe/bitstreams/8eaf3571-d32e-45ad-b256-568ee5da0757/download1bb607118047afc5c385b82385dd931fMD53THUMBNAILArticulo.pdf.jpgArticulo.pdf.jpgGenerated Thumbnailimage/jpeg30263https://repositorio.undc.edu.pe/bitstreams/f2e9b07d-6278-48d9-9f2e-bc46444f9687/download1800d38151a28d883cddf6c1b1d72e04MD5420.500.14559/65oai:repositorio.undc.edu.pe:20.500.14559/652024-07-31 13:37:33.612https://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessopen.accesshttps://repositorio.undc.edu.peRepositorio Institucional Universidad Nacional de Cañetedspace-help@myu.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 |
| score |
13.905282 |
Nota importante:
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).