Analysis of mobile applications for learning around electronics in Mexico

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The purpose of this research was to explore educational mobile applications of electronics in Spanish to identify those that favor the learning of university students, specifically from the Computer Engineering degree program at the UAEM Texcoco University Center. An evaluation instrument was develo...

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Detalles Bibliográficos
Autores: Aguilar Juárez, Irene, Sánchez Cortés, Leslie Jasiel
Formato: artículo
Fecha de Publicación:2025
Institución:Universidad de Lima
Repositorio:Revistas - Universidad de Lima
Lenguaje:español
OAI Identifier:oai:ojs.pkp.sfu.ca:article/7924
Enlace del recurso:https://revistas.ulima.edu.pe/index.php/Interfases/article/view/7924
Nivel de acceso:acceso abierto
Materia:assessment needs
assessment tools
constructivism
educational innovation
mobile devices
self-regulated learning
aprendizaje autorregulado
constructivismo
dispositivos móviles
innovación educativa
instrumentos de evaluación
necesidades de evaluación
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dc.title.none.fl_str_mv Analysis of mobile applications for learning around electronics in Mexico
Análisis de aplicaciones móviles para el aprendizaje de la electrónica en México
title Analysis of mobile applications for learning around electronics in Mexico
spellingShingle Analysis of mobile applications for learning around electronics in Mexico
Aguilar Juárez, Irene
assessment needs
assessment tools
constructivism
educational innovation
mobile devices
self-regulated learning
aprendizaje autorregulado
constructivismo
dispositivos móviles
innovación educativa
instrumentos de evaluación
necesidades de evaluación
title_short Analysis of mobile applications for learning around electronics in Mexico
title_full Analysis of mobile applications for learning around electronics in Mexico
title_fullStr Analysis of mobile applications for learning around electronics in Mexico
title_full_unstemmed Analysis of mobile applications for learning around electronics in Mexico
title_sort Analysis of mobile applications for learning around electronics in Mexico
dc.creator.none.fl_str_mv Aguilar Juárez, Irene
Sánchez Cortés, Leslie Jasiel
Aguilar Juárez, Irene
Sánchez Cortés, Leslie Jasiel
Aguilar Juárez, Irene
Sánchez Cortés, Leslie Jasiel
author Aguilar Juárez, Irene
author_facet Aguilar Juárez, Irene
Sánchez Cortés, Leslie Jasiel
author_role author
author2 Sánchez Cortés, Leslie Jasiel
author2_role author
dc.subject.none.fl_str_mv assessment needs
assessment tools
constructivism
educational innovation
mobile devices
self-regulated learning
aprendizaje autorregulado
constructivismo
dispositivos móviles
innovación educativa
instrumentos de evaluación
necesidades de evaluación
topic assessment needs
assessment tools
constructivism
educational innovation
mobile devices
self-regulated learning
aprendizaje autorregulado
constructivismo
dispositivos móviles
innovación educativa
instrumentos de evaluación
necesidades de evaluación
description The purpose of this research was to explore educational mobile applications of electronics in Spanish to identify those that favor the learning of university students, specifically from the Computer Engineering degree program at the UAEM Texcoco University Center. An evaluation instrument was developed based on technical and didactic criteria based on the constructivist model, prioritizing interactivity, usability, educational content and feedback. The methodology included a literature review on evaluation instruments and the use of mobile applications as self-directed learning tools. The applications were selected through an analysis of their performance. Data were obtained from university students who applied the instrument. It was identified that the application “Electrician’s Manual” was the best rated in its didactic properties with 9.33 points, “Electrodoc” was placed with the lowest score with 8.14. In the technical evaluation also “Electrician’s Manual” was the best rated with 9.08 points and ‘CircuitJam’ obtained the lowest score (6.94), however, it was identified that “CircuitJam” is a didactic game whose properties do not match the properties of non-playful PPPs, so it is necessary to develop specific evaluation instruments for serious games. Seven applications were also highlighted as the most effective, grouped into resource libraries, simulators and games. These tools showed potential to improve the understanding of complex electronics concepts, promoting active learning. The study includes recommendations for their integration in classrooms and suggests future research.
publishDate 2025
dc.date.none.fl_str_mv 2025-07-31
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.none.fl_str_mv https://revistas.ulima.edu.pe/index.php/Interfases/article/view/7924
10.26439/interfases2025.n021.7924
url https://revistas.ulima.edu.pe/index.php/Interfases/article/view/7924
identifier_str_mv 10.26439/interfases2025.n021.7924
dc.language.none.fl_str_mv spa
language spa
dc.relation.none.fl_str_mv https://revistas.ulima.edu.pe/index.php/Interfases/article/view/7924/7824
https://revistas.ulima.edu.pe/index.php/Interfases/article/view/7924/7825
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
text/html
dc.publisher.none.fl_str_mv Universidad de Lima
publisher.none.fl_str_mv Universidad de Lima
dc.source.none.fl_str_mv Interfases; No. 021 (2025); 125-145
Interfases; Núm. 021 (2025); 125-145
Interfases; n. 021 (2025); 125-145
1993-4912
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spelling Analysis of mobile applications for learning around electronics in MexicoAnálisis de aplicaciones móviles para el aprendizaje de la electrónica en MéxicoAguilar Juárez, IreneSánchez Cortés, Leslie Jasiel Aguilar Juárez, IreneSánchez Cortés, Leslie Jasiel Aguilar Juárez, IreneSánchez Cortés, Leslie Jasiel assessment needsassessment toolsconstructivismeducational innovationmobile devicesself-regulated learningaprendizaje autorreguladoconstructivismodispositivos móvilesinnovación educativainstrumentos de evaluaciónnecesidades de evaluaciónThe purpose of this research was to explore educational mobile applications of electronics in Spanish to identify those that favor the learning of university students, specifically from the Computer Engineering degree program at the UAEM Texcoco University Center. An evaluation instrument was developed based on technical and didactic criteria based on the constructivist model, prioritizing interactivity, usability, educational content and feedback. The methodology included a literature review on evaluation instruments and the use of mobile applications as self-directed learning tools. The applications were selected through an analysis of their performance. Data were obtained from university students who applied the instrument. It was identified that the application “Electrician’s Manual” was the best rated in its didactic properties with 9.33 points, “Electrodoc” was placed with the lowest score with 8.14. In the technical evaluation also “Electrician’s Manual” was the best rated with 9.08 points and ‘CircuitJam’ obtained the lowest score (6.94), however, it was identified that “CircuitJam” is a didactic game whose properties do not match the properties of non-playful PPPs, so it is necessary to develop specific evaluation instruments for serious games. Seven applications were also highlighted as the most effective, grouped into resource libraries, simulators and games. These tools showed potential to improve the understanding of complex electronics concepts, promoting active learning. The study includes recommendations for their integration in classrooms and suggests future research.El propósito de este artículo es explorar aplicaciones móviles educativas de electrónica en español para identificar aquellas que favorezcan el aprendizaje de estudiantes universitarios, específicamente de la licenciatura en Ingeniería en Computación del Centro Universitario UAEM Texcoco. Para ello, se elaboró un instrumento de evaluación basado en criterios técnicos y didácticos fundamentados en el modelo constructivista, priorizando interactividad, usabilidad, contenido educativo y retroalimentación. La metodología incluyó una revisión bibliográfica sobre instrumentos de evaluación y el uso de aplicaciones móviles como herramientas de aprendizaje autodirigido. Se seleccionaron las aplicaciones mediante un análisis de sus prestaciones. Los datos fueron obtenidos de estudiantes universitarios que aplicaron el instrumento. Se identificó que la aplicación Manual del electricista fue la mejor valorada en sus propiedades didácticas con 9,33 puntos; Electrodoc se ubicó con el puntaje más bajo con 8,14. En la evaluación técnica, también Manual del electricista fue la mejor valorada con 9,08, mientras que Circuit Jam obtuvo el menor puntaje (6,94). Además, se identificó que Circuit Jam es un juego didáctico cuyas propiedades no se ajustaban a las propiedades de apps no lúdicas, por lo que fue necesario desarrollar instrumentos específicos de evaluación para los juegos serios. También se destacaron siete aplicaciones como las más efectivas, agrupadas en bibliotecas de recursos, simuladores y juegos. Estas herramientas mostraron potencial para mejorar la comprensión de conceptos complejos de electrónica y para promover un aprendizaje activo. El estudio incluye recomendaciones para su integración en clases y sugiere futuras investigaciones.Universidad de Lima2025-07-31info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdftext/htmlhttps://revistas.ulima.edu.pe/index.php/Interfases/article/view/792410.26439/interfases2025.n021.7924Interfases; No. 021 (2025); 125-145Interfases; Núm. 021 (2025); 125-145Interfases; n. 021 (2025); 125-1451993-491210.26439/interfases2025.n021reponame:Revistas - Universidad de Limainstname:Universidad de Limainstacron:ULIMAspahttps://revistas.ulima.edu.pe/index.php/Interfases/article/view/7924/7824https://revistas.ulima.edu.pe/index.php/Interfases/article/view/7924/7825info:eu-repo/semantics/openAccessoai:ojs.pkp.sfu.ca:article/79242025-07-31T18:19:43Z
score 13.906886
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