Modelo Prolab: Propuesta didáctica para reforzamiento de escolares: Yati Gamer
Descripción del Articulo
This research work contributes to the solution of a complex problem of social relevance. According to the MINEDU, as a consequence of the COVID19 pandemic, the learning curve of secondary level students regressed by 13% in the mathematics course, generating a knowledge gap that could negatively infl...
| Autores: | , , , |
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| Formato: | tesis de maestría |
| Fecha de Publicación: | 2024 |
| Institución: | Pontificia Universidad Católica del Perú |
| Repositorio: | PUCP-Tesis |
| Lenguaje: | español |
| OAI Identifier: | oai:tesis.pucp.edu.pe:20.500.12404/30528 |
| Enlace del recurso: | http://hdl.handle.net/20.500.12404/30528 |
| Nivel de acceso: | acceso abierto |
| Materia: | Tecnología educativa Matemáticas--Estudio y enseñanza Escolares--Rendimiento académico--Perú Realidad aumentada https://purl.org/pe-repo/ocde/ford#5.02.04 |
| Sumario: | This research work contributes to the solution of a complex problem of social relevance. According to the MINEDU, as a consequence of the COVID19 pandemic, the learning curve of secondary level students regressed by 13% in the mathematics course, generating a knowledge gap that could negatively influence their subsequent academic performance, and in terms of laggards. In this subject, it was an average of 29% for the primary level and 55% for the secondary level, at the national level. In this sense, this research focuses on the development of a business model that connects the demand of students with suitable teachers, through which the reinforcement service is provided in the mathematics course for primary school students in grades 5 and 6 grade and for students in 1st and 2nd year of secondary school, through an innovative teaching proposal that uses cutting-edge technology such as augmented reality (AR) and virtual reality (VR), and gamification that generates entertaining and productive and that together promote a better understanding and retention of knowledge compared to traditional methods. The minimum viable product (MVP) of said business model has been tested for its desirability, usability, feasibility and viability, resulting in an attractive investment that is financially and socially sustainable, having been obtained for an investment of USD. 275,256 an NPV of USD. 966,417 and an IRR of 111%, also the social relevance index was 75% and a VANS of USD.491,944. |
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La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).