Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy

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Learning the anatomy of the human skeletal system presents several challenges in understanding the complexity of the human body. One of the most common issues is the absence of effective and accessible learning methods that enable students to gain comprehensive knowledge. Therefore, the use of techn...

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Detalles Bibliográficos
Autores: Iparraguirre-Villanueva, Orlando, Andia-Alcarraz, Jhenifer, Saba-Estela, Fathzy, Epifanía-Huerta, Andrés
Formato: artículo
Fecha de Publicación:2023
Institución:Universidad Autónoma del Perú
Repositorio:AUTONOMA-Institucional
Lenguaje:inglés
OAI Identifier:oai:repositorio.autonoma.edu.pe:20.500.13067/3174
Enlace del recurso:https://hdl.handle.net/20.500.13067/3174
https://doi.org/10.3991/ijep.v14i1.46845
Nivel de acceso:acceso abierto
Materia:Augmented Reality
Human Anatomy
Learning
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spelling Iparraguirre-Villanueva, OrlandoAndia-Alcarraz, JheniferSaba-Estela, FathzyEpifanía-Huerta, Andrés2024-05-23T14:18:37Z2024-05-23T14:18:37Z2023https://hdl.handle.net/20.500.13067/3174International Journal of Engineering Pedagogy (iJEP)https://doi.org/10.3991/ijep.v14i1.46845Learning the anatomy of the human skeletal system presents several challenges in understanding the complexity of the human body. One of the most common issues is the absence of effective and accessible learning methods that enable students to gain comprehensive knowledge. Therefore, the use of technologies such as augmented reality (AR) aims to address this issue and facilitate its resolution by enabling students to engage with three-dimensional anatomical models, fostering hands-on, visualization-based learning. The aim of this study is to enhance the learning of human skeletal anatomy through the use of AR technology. The study employed a quantitative approach and a pre-experimental design, in which the experiment was conducted according to the research plan and involved 60 students. Mobile-D was used to develop the mobile application. The findings revealed that 93.3% of participants agreed that the use of augmented reality is a valuable for learning human anatomy, as it enables interactive visualization of various parts of the human body. The study also indicated that 28.3% of the students scored “Outstanding,” while 68.3% scored “Predicted.” In addition, 65% of students expressed interest in using augmented reality technology to learn anatomy.application/pdfengInternational Journal of Engineering Pedagogy (iJEP)info:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by/4.0/Augmented RealityHuman AnatomyLearninghttps://purl.org/pe-repo/ocde/ford#2.02.04Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomyinfo:eu-repo/semantics/article1418295reponame:AUTONOMA-Institucionalinstname:Universidad Autónoma del Perúinstacron:AUTONOMAORIGINAL13.pdf13.pdfArtículoapplication/pdf872426http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/3174/1/13.pdf4ce39310f9d21af3bb0df06adec2ce50MD51LICENSElicense.txtlicense.txttext/plain; charset=utf-885http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/3174/2/license.txt9243398ff393db1861c890baeaeee5f9MD52TEXT13.pdf.txt13.pdf.txtExtracted texttext/plain38659http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/3174/3/13.pdf.txtb9c0932271126464e2b550aebe1c287eMD53THUMBNAIL13.pdf.jpg13.pdf.jpgGenerated Thumbnailimage/jpeg6225http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/3174/4/13.pdf.jpg7ddb8e7c640ef829d9b71171d00e24f1MD5420.500.13067/3174oai:repositorio.autonoma.edu.pe:20.500.13067/31742025-01-06 16:00:15.862Repositorio de la Universidad Autonoma del Perúrepositorio@autonoma.peVG9kb3MgbG9zIGRlcmVjaG9zIHJlc2VydmFkb3MgcG9yOg0KVU5JVkVSU0lEQUQgQVVUw5NOT01BIERFTCBQRVLDmg0KQ1JFQVRJVkUgQ09NTU9OUw==
dc.title.es_PE.fl_str_mv Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy
title Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy
spellingShingle Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy
Iparraguirre-Villanueva, Orlando
Augmented Reality
Human Anatomy
Learning
https://purl.org/pe-repo/ocde/ford#2.02.04
title_short Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy
title_full Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy
title_fullStr Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy
title_full_unstemmed Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy
title_sort Mobile Application with Augmented Reality as a Support Tool for Learning Human Anatomy
author Iparraguirre-Villanueva, Orlando
author_facet Iparraguirre-Villanueva, Orlando
Andia-Alcarraz, Jhenifer
Saba-Estela, Fathzy
Epifanía-Huerta, Andrés
author_role author
author2 Andia-Alcarraz, Jhenifer
Saba-Estela, Fathzy
Epifanía-Huerta, Andrés
author2_role author
author
author
dc.contributor.author.fl_str_mv Iparraguirre-Villanueva, Orlando
Andia-Alcarraz, Jhenifer
Saba-Estela, Fathzy
Epifanía-Huerta, Andrés
dc.subject.es_PE.fl_str_mv Augmented Reality
Human Anatomy
Learning
topic Augmented Reality
Human Anatomy
Learning
https://purl.org/pe-repo/ocde/ford#2.02.04
dc.subject.ocde.es_PE.fl_str_mv https://purl.org/pe-repo/ocde/ford#2.02.04
description Learning the anatomy of the human skeletal system presents several challenges in understanding the complexity of the human body. One of the most common issues is the absence of effective and accessible learning methods that enable students to gain comprehensive knowledge. Therefore, the use of technologies such as augmented reality (AR) aims to address this issue and facilitate its resolution by enabling students to engage with three-dimensional anatomical models, fostering hands-on, visualization-based learning. The aim of this study is to enhance the learning of human skeletal anatomy through the use of AR technology. The study employed a quantitative approach and a pre-experimental design, in which the experiment was conducted according to the research plan and involved 60 students. Mobile-D was used to develop the mobile application. The findings revealed that 93.3% of participants agreed that the use of augmented reality is a valuable for learning human anatomy, as it enables interactive visualization of various parts of the human body. The study also indicated that 28.3% of the students scored “Outstanding,” while 68.3% scored “Predicted.” In addition, 65% of students expressed interest in using augmented reality technology to learn anatomy.
publishDate 2023
dc.date.accessioned.none.fl_str_mv 2024-05-23T14:18:37Z
dc.date.available.none.fl_str_mv 2024-05-23T14:18:37Z
dc.date.issued.fl_str_mv 2023
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dc.identifier.journal.es_PE.fl_str_mv International Journal of Engineering Pedagogy (iJEP)
dc.identifier.doi.es_PE.fl_str_mv https://doi.org/10.3991/ijep.v14i1.46845
url https://hdl.handle.net/20.500.13067/3174
https://doi.org/10.3991/ijep.v14i1.46845
identifier_str_mv International Journal of Engineering Pedagogy (iJEP)
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