Different Markov chains modulate visual stimuli processing in a Go-Go experiment in 2D, 3D and augmented reality

Descripción del Articulo

The introduction of Augmented Reality (AR) has attracted several developments, although the people’s experience of AR has not been clearly studied or contrasted with the human experience in 2D and 3D environments. Here, the directional task was applied in 2D, 3D, and AR using simplified stimulus in...

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Detalles Bibliográficos
Autores: Mugruza Vassallo, Carlos, Granados Dominguez, José Luis, Flores Benites, Víctor, Córdova Berríos, Luz Libertad
Formato: artículo
Fecha de Publicación:2022
Institución:Universidad de Lima
Repositorio:ULIMA-Institucional
Lenguaje:inglés
OAI Identifier:oai:repositorio.ulima.edu.pe:20.500.12724/17749
Enlace del recurso:https://hdl.handle.net/20.500.12724/17749
https://doi.org/10.3389/fnhum.2022.955534
Nivel de acceso:acceso abierto
Materia:Markov processes
Augmented reality
Procesos de Markov
Realidad aumentada
https://purl.org/pe-repo/ocde/ford#2.02.04
Descripción
Sumario:The introduction of Augmented Reality (AR) has attracted several developments, although the people’s experience of AR has not been clearly studied or contrasted with the human experience in 2D and 3D environments. Here, the directional task was applied in 2D, 3D, and AR using simplified stimulus in video games to determine whether there is a difference in human answer reaction time prediction using context stimulus. Testing of the directional task adapted was also done.
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