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artículo
In the last decade, mobile applications have shown an expansion to a great diversity of uses that can be made, which has influenced at different levels (economic, cultural, political), as in the area of learning where it has played a very important role in learning, since now with the development of technologies, children and adolescents are very interested in these new technologies and it is easier for them to use them, which also supports them in learning a great diversity of subjects of their own interest. That is why in this work a prototype of a mobile application for the management of mobile education using the Scrum methodology at the Norbert Wiener University of Lima-Peru, knowing that there are learning problems in students in the classroom, for this, want to provide a mobile application that supports the student to improve their learning. As a result, obtained from the study, w...
2
artículo
In the last decade, mobile applications have proven to be con-stantly evolving where it has played an important role since the development of technology. Children and adolescents are very interested in these new technolo-gies, and it is easier for them to use them, which also helps them to learn any subject of their interest. That is why in this research a mobile application proto-type is designed for the management of courses in secondary education. The Scrum methodology was used to develop its phases. As a result, a proposal arose to develop a prototype of a mobile application to improve student learning. The survey result shows that most of the questions have a high rating scale, with the highest average being 4.91 with a standard deviation of 0.302, and only a low rating scale of 1.45, on average, with a standard deviation of 0.52. The study is scalable, where it can be applied to un...