Design Thinking applied to User Experience Design

Descripción del Articulo

Today we are immersed in technology and the way in which we communicate with this is the user interface, to enable the interaction between the user and an artifact, system or machine, so large companies use Design Thinking techniques and Design of user interfaces, to get closer to customers empathic...

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Detalles Bibliográficos
Autores: Vargas Márquez, Bragean Luis, Inga Hanampa, Luis Angel, Maldonado Portilla, Mauricio Gonzalo
Formato: artículo
Fecha de Publicación:2021
Institución:Universidad La Salle
Repositorio:Revistas - Universidad La Salle
Lenguaje:español
OAI Identifier:oai:ojs.revistas.ulasalle.edu.pe:article/35
Enlace del recurso:https://revistas.ulasalle.edu.pe/innosoft/article/view/35
https://doi.org/10.48168/innosoft.s5.a35
https://purl.org/42411/s5/a35
https://n2t.net/ark:/42411/s5/a35
Nivel de acceso:acceso abierto
Materia:Customer
design thinking
designer
interface
solutions
technology
user experience
Cliente
diseñador
experiencia de usuario
interfaz
tecnología
pensamiento de diseño
solución
Descripción
Sumario:Today we are immersed in technology and the way in which we communicate with this is the user interface, to enable the interaction between the user and an artifact, system or machine, so large companies use Design Thinking techniques and Design of user interfaces, to get closer to customers empathically, so that they can know their real needs and be really interested in the details of their lives. Generating empathy with our customers means putting their problems, more than our solutions, first. The problem that is sought to be solved in the user experience design part, is that the designer does not know if the user will find the proposed interface friendly, that is why Design Thinking is one of the most used methods in order to put yourself in the position of the end user. In this article we intend to show how Design Thinking can be applied to the generation of UX user experiences. Each of the phases involved in the generation of the user experience is also explained: Research, Organization, Prototyping, Testing and Design.
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