Quizizz Application and understanding texts in English texts with the content of “Aprendo en Casa” Educational Platform

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The objective of this research was to determine the results of the level of understanding texts in English with the content of “Aprendo en Casa” Educational Platform in second grade students at a Public School in Tacna by using Quizizz, 2020. The type of research that was used is experimental and th...

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Detalles Bibliográficos
Autores: Laura, Kevin, Morales, Katherine, Clavitea, Mery, Aza, Patty
Formato: artículo
Fecha de Publicación:2021
Institución:Instituto Universitario de Innovación Ciencia y Tecnología Inudi Perú
Repositorio:Revista Innova Educación
Lenguaje:español
inglés
OAI Identifier:oai:ojs2.revistainnovaeducacion.com:article/223
Enlace del recurso:https://revistainnovaeducacion.com/index.php/rie/article/view/223
Nivel de acceso:acceso abierto
Materia:innovación
enseñanza
inglés
gamificación
Quizizz
comprensión de textos
Innovation
teaching
English
gamification
Understanding texts
Inovação
ensino
inglês
gamificação
quizizz
textos de compreensão
Descripción
Sumario:The objective of this research was to determine the results of the level of understanding texts in English with the content of “Aprendo en Casa” Educational Platform in second grade students at a Public School in Tacna by using Quizizz, 2020. The type of research that was used is experimental and the form was pre-experimental, the research method is hypothetico-deductive. The procedure for obtaining the data was through the application of pre and post-tests. The results indicate that after the post-test, 68.75% of students reached an outstanding level of achievement, 31.25% are at the expected level of achievement, 0% are at the process level, and at the beginning level. From the results obtained, it can be stated that the students from second grade managed to improve their level of understanding of English texts with the content of “Aprendo en Casa” Educational Platform through Quizizz.
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