Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques
Descripción del Articulo
Information and communication technologies are helping to improve experiences in many areas, such as engineering, simulation, education. It is in the area of education, that thanks to the help of hardware and software, are allowing to improve the educational experiences, in the present work, we reso...
Autores: | , , , , , |
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Formato: | artículo |
Fecha de Publicación: | 2025 |
Institución: | Universidad Autónoma del Perú |
Repositorio: | AUTONOMA-Institucional |
Lenguaje: | inglés |
OAI Identifier: | oai:repositorio.autonoma.edu.pe:20.500.13067/3851 |
Enlace del recurso: | https://hdl.handle.net/20.500.13067/3851 https://doi.org/10.1109/ICSADL65848.2025.10933215 |
Nivel de acceso: | acceso abierto |
Materia: | Virtual Reality Configuration Resource Interaction Education https://purl.org/pe-repo/ocde/ford#5.02.04 |
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Arrieta-Amaya, ElizabethAuccahuasi, WilverRaez-martinez, HayminCaceres-Tovar, NellyYucra-Sotomayor, DanielRomero-Echevarria, Martha2025-07-01T18:26:35Z2025-07-01T18:26:35Z2025-03-27https://hdl.handle.net/20.500.13067/38512025 4th International Conference on Sentiment Analysis and Deep Learning (ICSADL)https://doi.org/10.1109/ICSADL65848.2025.10933215Information and communication technologies are helping to improve experiences in many areas, such as engineering, simulation, education. It is in the area of education, that thanks to the help of hardware and software, are allowing to improve the educational experiences, in the present work, we resort to the use of the Virtual Reality glasses of the Oculus Gest 2 model, with the Spatial application, applied to the learning of music. We present the architecture of the solution so that it can be replicated and scaled to other courses and subjects of study, we present how to configure each of the tools as well as the alternatives that can be worked in order to optimize resources, as a result we present the advantages and disadvantages of using Virtual Reality technology and recommendations to optimize its application so that it can be replicated and scaled to other applications.application/pdfengIEEEPEinfo:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by/4.0/Virtual RealityConfigurationResourceInteractionEducationhttps://purl.org/pe-repo/ocde/ford#5.02.04Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniquesinfo:eu-repo/semantics/article309312reponame:AUTONOMA-Institucionalinstname:Universidad Autónoma del Perúinstacron:AUTONOMAORIGINAL272.pdf272.pdfArtículoapplication/pdf119961http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/3851/1/272.pdfc487e6bcda80fc79bd12763979ed7e85MD51LICENSElicense.txtlicense.txttext/plain; charset=utf-885http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/3851/2/license.txt9243398ff393db1861c890baeaeee5f9MD52TEXT272.pdf.txt272.pdf.txtExtracted texttext/plain509http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/3851/3/272.pdf.txt7ea18cb29b36dda5c4b98c3ba4abba85MD53THUMBNAIL272.pdf.jpg272.pdf.jpgGenerated Thumbnailimage/jpeg4622http://repositorio.autonoma.edu.pe/bitstream/20.500.13067/3851/4/272.pdf.jpgcf3f6a99faad89abd25700c0da80b2adMD5420.500.13067/3851oai:repositorio.autonoma.edu.pe:20.500.13067/38512025-10-16 10:16:03.486Repositorio de la Universidad Autonoma del Perúrepositorio@autonoma.peVG9kb3MgbG9zIGRlcmVjaG9zIHJlc2VydmFkb3MgcG9yOg0KVU5JVkVSU0lEQUQgQVVUw5NOT01BIERFTCBQRVLDmg0KQ1JFQVRJVkUgQ09NTU9OUw== |
dc.title.es_PE.fl_str_mv |
Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques |
title |
Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques |
spellingShingle |
Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques Arrieta-Amaya, Elizabeth Virtual Reality Configuration Resource Interaction Education https://purl.org/pe-repo/ocde/ford#5.02.04 |
title_short |
Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques |
title_full |
Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques |
title_fullStr |
Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques |
title_full_unstemmed |
Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques |
title_sort |
Methodology to Improve Interaction in Educational Processes Based on Virtual Reality Techniques |
author |
Arrieta-Amaya, Elizabeth |
author_facet |
Arrieta-Amaya, Elizabeth Auccahuasi, Wilver Raez-martinez, Haymin Caceres-Tovar, Nelly Yucra-Sotomayor, Daniel Romero-Echevarria, Martha |
author_role |
author |
author2 |
Auccahuasi, Wilver Raez-martinez, Haymin Caceres-Tovar, Nelly Yucra-Sotomayor, Daniel Romero-Echevarria, Martha |
author2_role |
author author author author author |
dc.contributor.author.fl_str_mv |
Arrieta-Amaya, Elizabeth Auccahuasi, Wilver Raez-martinez, Haymin Caceres-Tovar, Nelly Yucra-Sotomayor, Daniel Romero-Echevarria, Martha |
dc.subject.es_PE.fl_str_mv |
Virtual Reality Configuration Resource Interaction Education |
topic |
Virtual Reality Configuration Resource Interaction Education https://purl.org/pe-repo/ocde/ford#5.02.04 |
dc.subject.ocde.es_PE.fl_str_mv |
https://purl.org/pe-repo/ocde/ford#5.02.04 |
description |
Information and communication technologies are helping to improve experiences in many areas, such as engineering, simulation, education. It is in the area of education, that thanks to the help of hardware and software, are allowing to improve the educational experiences, in the present work, we resort to the use of the Virtual Reality glasses of the Oculus Gest 2 model, with the Spatial application, applied to the learning of music. We present the architecture of the solution so that it can be replicated and scaled to other courses and subjects of study, we present how to configure each of the tools as well as the alternatives that can be worked in order to optimize resources, as a result we present the advantages and disadvantages of using Virtual Reality technology and recommendations to optimize its application so that it can be replicated and scaled to other applications. |
publishDate |
2025 |
dc.date.accessioned.none.fl_str_mv |
2025-07-01T18:26:35Z |
dc.date.available.none.fl_str_mv |
2025-07-01T18:26:35Z |
dc.date.issued.fl_str_mv |
2025-03-27 |
dc.type.es_PE.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
dc.identifier.uri.none.fl_str_mv |
https://hdl.handle.net/20.500.13067/3851 |
dc.identifier.journal.es_PE.fl_str_mv |
2025 4th International Conference on Sentiment Analysis and Deep Learning (ICSADL) |
dc.identifier.doi.none.fl_str_mv |
https://doi.org/10.1109/ICSADL65848.2025.10933215 |
url |
https://hdl.handle.net/20.500.13067/3851 https://doi.org/10.1109/ICSADL65848.2025.10933215 |
identifier_str_mv |
2025 4th International Conference on Sentiment Analysis and Deep Learning (ICSADL) |
dc.language.iso.es_PE.fl_str_mv |
eng |
language |
eng |
dc.rights.es_PE.fl_str_mv |
info:eu-repo/semantics/openAccess |
dc.rights.uri.es_PE.fl_str_mv |
https://creativecommons.org/licenses/by/4.0/ |
eu_rights_str_mv |
openAccess |
rights_invalid_str_mv |
https://creativecommons.org/licenses/by/4.0/ |
dc.format.es_PE.fl_str_mv |
application/pdf |
dc.publisher.es_PE.fl_str_mv |
IEEE |
dc.publisher.country.es_PE.fl_str_mv |
PE |
dc.source.none.fl_str_mv |
reponame:AUTONOMA-Institucional instname:Universidad Autónoma del Perú instacron:AUTONOMA |
instname_str |
Universidad Autónoma del Perú |
instacron_str |
AUTONOMA |
institution |
AUTONOMA |
reponame_str |
AUTONOMA-Institucional |
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AUTONOMA-Institucional |
dc.source.beginpage.es_PE.fl_str_mv |
309 |
dc.source.endpage.es_PE.fl_str_mv |
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bitstream.url.fl_str_mv |
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Nota importante:
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).
La información contenida en este registro es de entera responsabilidad de la institución que gestiona el repositorio institucional donde esta contenido este documento o set de datos. El CONCYTEC no se hace responsable por los contenidos (publicaciones y/o datos) accesibles a través del Repositorio Nacional Digital de Ciencia, Tecnología e Innovación de Acceso Abierto (ALICIA).